| United States Patent | 4,667,290 |
| Goss ,   et al. | May 19, 1987 |
A method for directing a digital data processor to translate a program written in a source language into a sequence of machine executable instructions. The method consists of the translation of the source code into an intermediate language, followed by generation of object code for the target machine, the method being generally applicable to known source languages and to digital data processors.
| Inventors: | Goss; Clinton (New York, NY); Rosenberg; Richard (Brooklyn, NY); Whyte; Peter (Fort Lee, NJ) |
| Assignee: | 501 Philon, Inc. (New York, NY) |
| Appl. No.: | 648554 |
| Filed: | September 10, 1984 |
| U.S. Class: | 364/300 |
| Intern'l Class: | G06F 009/44 |
| Field of Search: | 364/300 |
| 4309756 | Jan., 1982 | Beckler | 364/300. |
| 4398249 | Aug., 1983 | Pardo et al. | 364/300. |
Alfred V. Aho, Jeffrey D. Ullman, Principles of Compiler Design, 261-263, 327-349 (Third printing, Apr. 1979). William A. Wulf, "PQCC: A Machine Relative Compiler Technology", Sep. 28, 1980. R. Steven Glanville and Susan L. Graham, "A New Method for Code Generation", Conference Record of the Fifth Annual Symposium on Principles of Programming Languages. K. V. Nori, U. Amman, K. Jenson, H. H. Nageli, Ch. Jacobi, "The PASCAL
Compiler: Implementtion Notes", Institut fur Informatils, Jul. 1976.
|
Zache; Raulfe B.
Attorney, Agent or Firm: Kenyon and Kenyon
1. A method for directing a digital data processor to convert high level
language source code data into corresponding machine language instruction
data, comprising: converting the source into data in the form of an
intermediate language compatible with a plurality of high level languages
and digital data processor target machines, and then converting the
intermediate language data into machine language instruction data.
2. The method of claim 1 and further including optimizing the intermediate
language data whereby a single optimizing program may be used with many
different high level languages.
3. The method according to claim 1 wherein said high level languages are of
the strongly typed static language category.
4. The method according to claim 3 wherein said plurality of high level
languages includes at least one of COBOL and RPG.
5. The method according to claim 3 wherein said intermediate language is of
a quad type.
6. The method according to claim 1 and further including carrying out
interactive debugging on a compiled program when it is in the form of
intermediate language data, whereby the same symbolic debugging program
can be used with said plurality of high level languages and target
machines.
7. The method according to claim 1 and further including the step of
linking the machine language instruction data, corresponding to programs
written in different high level languages, through said intermediate
language whereby because of commonality of said intermediate language,
programs within any of said plurality of high level languages can call
programs written in any of said plurality of high level languages.
8. The method according to claim 1 wherein said high level language is
COBOL.
9. The method according to claim 1 wherein said high level language is
FORTRAN.
10. The method according to claim 1 wherein said high level language is
BASIC.
11. The method according to claim 1 wherein said high level language is
PASCAL.
12. The method according to claim 1 wherein said high level language is
RPG.
13. The method according to claim 1 wherein said high level language is
PL/I.
14. The method according to claim 1 wherein said high level language is
ADA.
15. The method according to claim 1 wherein said high level language is C.
16. The method according to claim 1 wherein said high level language is
MODULA-2.
17. A method, using a digital data processor for converting high level
language source code data into machine language instruction data, the
method comprising the steps of
(a) identifying tokens in the source code;
(b) parsing the tokens according to the language of the source code;
(c) converting representations of the parsed source into a sequence of
statements in an intermediate language, the intermediate language being
capable of embodying any high level language and interfacing with any
digital data processor;
(d) creating a stored table of all of the objects and their attributes in
the representation of the source;
(e) allocating memory space according to information contained in the
table;
(f) generating assembly language instructions corresponding to the
intermediate language and table representations of the source;
(g) translating the assembly language instructions into machine language.
18. A method for converting a program written in a high level language into
a corresponding sequence of machine language instructions comprising
converting high level language source code data into an intermediate
language data and a symbol table to generate machine language
instructions.
19. The method of claim 18 wherein the same intermediate language may be
used for programs writtein in BASIC, C, COBOL, FORTRAN, MODULA-2, PASCAL,
RPG, ADA and PL/I.
20. The method of claim 19 wherein said intermediate language code is
compatible with machine language for any of a plurality of digital data
processor target machines.
21. A digital data processor including means for inputting data, means for
storing data, means for executing machine language instructions, and means
for outputting data, wherein the improvement comprises:
a. means for, first, converting high level language source code data input
through the input means into intermediate language data, stored in the
storage means and compatible with a plurality of digital data processors
and with a plurality of high level languages; and
b. means for, second, converting said intermediate language data into
machine language instruction data executable by said executing means so as
to complete compilation of said source code.
22. The processor of claim 21 and further including means for optimizing
said intermediate language data whereby a single optimizing means may be
used with a plurality of high level languages.
23. The processor of claim 21 wherein said first converting means is
particularly adapted to high level languages of the strongly typed static
category.
24. The processor of claim 21 wherein said second converting means is
particularly adapted to at least one of the high level languages RPG and
COBOL.
25. The processor of claim 23 wherein said first and second converting
means are particularly adapted to intermediate language data of the quad
type.
26. The processor of claim 21 and further including means for carrying on
interactive debugging of said intermediate language data, so as to allow
use of the same debugging means for a plurality of high level languages
and digital data processors.
27. The processor of claim 21 and further including means for linking
machine language instruction data so as to allow high level language
source code data written in any of a plurality of high level languages to
include calls to high level language source code data written in any of
said plurality of high level languages.
28. The apparatus of claim 21 wherein said first converting means is
particularly adapted to high level language source code data written in
COBOL.
29. The apparatus of claim 21 wherein said first converting means is
particularly adapted to high level language source code data written in
FORTRAN.
30. The apparatus of claim 21 wherein said first converting means is
particularly adapted to high level language source code data written in
BASIC.
31. The apparatus of claim 21 wherein said first converting means is
particularly adapted to high level language source code data written in
PASCAL.
32. The apparatus of claim 21 wherein said first converting means is
particularly adapted to high level language source code data written in
RPG.
33. The apparatus of claim 21 wherein said first converting means is
particularly adapted to high level language source code data written in
PL/I.
34. The apparatus of claim 21 wherein said first converting means is
particularly adapted to high level language source code data written in
ADA.
35. The apparatus of claim 21 wherein said first converting means is
particularly adapted to high level language source code data written in C.
36. The apparatus of claim 21 wherein said first converting means is
particularly adapted to high level language source code data written in
MODULA-2.
37. The processor of claim 22 wherein said first converting means further
includes:
a. means for identifying tokens in said high level language source code
data;
b. means for parsing tokens according to a high level language grammar of
said high level language source code to output representations of parsed
source code, said representations including objects;
c. means for creating a stored table of all said objects and their
attributes which appear in the output of said parsing means; and
d. means for allocating memory space according to said stored table; and
wherein said second converting means further includes:
e. means for generating assembly assembly language instruction data
corresponding to said intermediate language data, said stored table, and
said memory space allocation; and
f. means for translating said assembly language instruction data into said
machine language instruction data.
38. A digital data processor including means for inputting data, means for
storing data, means for executing machine language instructions, and means
for outputting data, wherein the improvement comprises:
a. means for, first, converting high level language source code data input
through the input means into intermediate language data and a symbol
table, stored in the storage means and compatible with a plurality of
digital data processors and with a plurality of high level languages; and
b. means for, second, converting said intermediate language data into
machine language instruction data executable by said executing means so as
to complete compilation of said source code.
39. The processor of claim 38 wherein a common intermediate language may be
used for high level source code data written in BASIC, C, COBOL, FORTRAN,
MODULA-2, PASCAL, RPG, ADA, and PL/I.
40. The processor of claim 39 wherein said common intermediate language is
compatible with machine languages for any of a plurality of digital data
processors.
For those ordinarily skilled in the art, attached is a microfiche appendix
providing a complete coding printout of the present invention which will
be of benefit.
SUMMARY OF THE INVENTION
This invention relates to a method for transforming computer programs
written in a high level language into a series of machine executable
steps; that is, the process of compilation. More particularly this
invention relates to a method for compilation involving a unique
intermediate language. The disclosed method of compilation and
intermediate language are adaptable to compilation of many different high
level languages for execution on many digital data processors presently
available.
A fundamental conflict in computer science concerns the goals of creating a
flexible and sophisticated language for writing applications programs and
the need for programs that can be executed rapidly and require a minimum
of space within a computer. An approach to these conflicting needs has
been the process of compilation. Compilation comprises running a separate
computer program, termed a compiler, in order to convert a high level
language program (the source code) possessing the desired attributes of
flexibility and ease of use, into a sequence of steps (object code) which
are executable on the hardware of a particular computing machine. Measures
may be taken during the compilation process which will ensure that the
object code created by the compiler will run economically on the computer.
At the present time, a number of different high level languages exist.
Examples are BASIC, FORTRAN, C, COBOL, PASCAL, and RPG. Source code,
designed to guide a computer in the solution of a particular problem or
series of computations is written in a high level language. Each language
is defined by a set of rules and these rules are independent of any
computer.
In most prior art methods, compilers were designed on an individual basis.
A programmer would write a compiler intended to produce object code for a
particular computer model ("target-machine") for a chosen high level
language. While a compiler might be designed in blocks or modules, where
each such block performed a separate task, and a particular set of such
tasks was recognized in the field as being required for compilation, in
each case compiler design required that the entire design process be
repeated de novo. This was a significant drawback both because of the time
required, and also because non-standard program modules are more difficult
for other programmers to maintain and modify. In addition each different
computer model would require a completely different compiler.
Some prior art methods therefore compiled several languages for a given
machine using an intermediate language. Others compiled a language onto
several machines. The best of these could compile several languages onto
several machines. However, none could compile even a significant subset of
commercial languages onto a significant subset of commercially available
machines. Accordingly, it is an object of the present invention to develop
a group of compilers each of which uses the same universal intermediate
language. The universal language included in these compilers is to be
sufficiently flexible that compilers can be adapted to most commercially
significant high level languages, especially strongly typed static
languages. The high level languages contemplated include: COBOL, FORTRAN,
BASIC, PASCAL, RPG, PL/I, ADA, C and MODULA-2. The universal language is
also to be sufficiently flexible that compilers can be adapted to most
commercially significant machines.
While any standard mainframe may be used, the source code listed in
appendices A, B & C is particularly adapted to use with machines built
around the Motorola 68,000 chip. This chip is widely used in a number of
currently marketed machines. The Intel 8086 chip is another chip around
which many machines are built. The present invention may be easily adapted
to such machines. It is expected that compilers using the present
invention will require about 128 k bytes of main memory. This limit is not
definite.
Some prior art compilers also optimized the object code they produced, so
that that object code would run more economically on a computer. However,
a need has long been felt for a method of combining optimization
techniques so that they could be used on different computer models
("target machines"). Accordingly, it is a further object of the present
invention to develop a group of compilers (compiling various high level
languages onto various target machines) which optimize a universal
intermediate language. Such compilers are all to use the same optimizer,
thus being susceptible of relatively cheap, rapid development.
In addition, there has always been room for object code that could rule
more economically, i.e., in a smaller space or more quickly. Accordingly,
it is a further object of the present invention to develop compilers which
utilize a unique combination of optimizing techniques, allowing for the
production of efficient object code.
Briefly, in each compiler, source code is converted into object code by a
program or programs which compose a front end, a back end, and a middle
portion, dealing with a unique intermediate language.
The front end pass or passes convert source code to the intermediate
language and a symbol table. Because each front end converts its
respective source code into the same intermediate language, the front ends
for each programming language are somewhat different. However, because the
intermediate language is independent of the target machine, the same front
end can be used for a single high level language in connection with most
commercially available target machines.
An optimizer in the middle portion manipulates the intermediate code and
the symbol table created by the front end pass or passes in order to
optimize both the number of machine steps required to execute the program
being compiled and to minimize the amount of computer memory required to
run the program. The intermediate code is then optimized using a unique
combination of optimization techniques. These optimizations are entirely
independent of the source code and of the target machine.
The back end pass or passes create object code from the intermediate code
and the symbol table. Since the object code must consist of instructions
that can be executed by a particular target machine the back end will also
differ from one compiler to another. However, since the intermediate code
is source code independent, all compilers for the same target machine can
use substantially the same back end, even though they compile different
high level languages.
The back end performs additional optimization according to a unique
combination of optimization techniques.
BRIEF DESCRIPTION OF THE DRAWINGS
FIG. 1 is a flow chart showing an overview of a compiler which uses the
preferred embodiment of the invention.
FIG. 2 is an AST tree for the FORTRAN statement Z=X+Y.
DETAILED DESCRIPTION OF THE PREFERRED EMBODIMENT
Because of the complexity of the invention, it is impractical to describe
the preferred embodiment in English alone. Therefore, a fully commented
copy of source code is attached as appendices A, B, C, and D. This source
code uses the unique intermediate language and its accompanying symbol
table and the preferred optimizing techniques. Appendix A is a compiler
for COBOL. Appendix B is a compiler for C-BASIC. Appendix C is a compiler
for M-BASIC. Appendix D is a listing of auxiliary tools used to generate
the compilers.
It will be seen that each compiler has certain structural similarities.
Each follows the general pattern shown in FIG. 1. Source code 2 is
manipulated by a first pass 4 to produce AST files 6. This is called a
syntax pass.
An AST tree for the FORTRAN statement
Z=X+Y
is shown in FIG. 2. The functions performed by the syntax pass are well
known in the art. See, e.g., A. Aho & J. Ullman Principles of Compiler
Design (Addison-Wesley 1979) (This reference is cited for the convenience
of the reader only. The principles recited therein are well known to all
who are skilled in the art.)
The AST files 6 are then manipulated by a second pass 8 to produce an
intermediate language called Phi-code.TM. 10 and a symbol table.
Optimization routines 12 then manipulate the phi-code.TM. 10. This
manipulation enables the ultimate object code to run more quickly and in a
smaller amount of space.
The optimized Phi-code.TM. 10 and the symbol table 11 are then manipulated
by memory allocation routine 14 which produces Phi-code.TM. and assembly
language storage directives 16.
These in turn are manipulated by a code generator 18 which produces an
assembly language program 20. Assembly language optimization routines 22
then manipulate the assembly language program 20 so that the object code
26 can ultimately run more quickly and in less space.
The assembly language program 20 then passes through an assembler 24 to
produce object code 26. The object code 26 then passes through a linker 28
to produce executable code 30.
I. Front Ends of Compilers According to the Present Invention
The first and second passes 4 and 8 are referred to as a front end. These
are source code dependent and target machine independent. The memory
allocation 14, code generator 18, assembly language optimization 22,
assembler 24, and linker 28 referred to as a back end. These are target
machine dependent and source code independent.
The first pass 4, the syntax pass, consists in broad terms of the analysis
of each line of source code to identify "tokens". The tokens are the
logical units from which the function of the source code will be deduced
in subsequent passes. The source code statements are broken down into
tokens by way of a scanner. Because the appropriate symbols differ
somewhat from one programming language to another, the scanner must also
be developed according to the rules of each programming language. The
second phase of the syntax pass 4, referred to as parsing, consists of
organizing the tokens in a temporary file in a logical relationship to one
another. The temporary file which represents the output file for the
syntax is the abstract syntax tree (AST file) 6 and is formed according to
the grammatical rules of the language being compiled. These rules are
summarized in a parse table constructed for the particular programming
language. An example of a parse table and corresponding AST statements for
COBOL is shown in Appendix I. On the other hand, the form of the entries
in the AST file 6 is the same for each language; each entry is made in
reverse postfix or prefix notation. See Aho and Ullman, Principles of
Compiler Design 254-256 (Addison-Wesley 1979). (The concepts described in
this reference are well known in the art. The reference is cited for the
convenience of the reader.)
The syntax phase 4 processes source code 2 and outputs an AST 6
representation of that code. Programs and program fragments are
represented in the AST as trees. For example, the FORTRAN assignment
Z=X+Y (eqn 1)
might be represented by the tree shown in FIG. 2.
Each node of the tree is labeled by a node (operator) name. Most node names
label nodes with a fixed number of subtrees. These are said to be nodes of
fixed arity. To represent lists, it is necessary to use nodes that may
have an arbitrary number of subtrees--these are referred to as n.sub.--
ary nodes.
All node names are written in lower case, and start with the prefix
"a.sub.-- ", e.g., "a.sub.-- plus". All n.sub.-- ary nodes are written
with the suffix "s", e.g., "a.sub.-- stmts". The set of nodes allowed for
a particular language is tailored to that language--the form of AST is the
same for all languages, but the identity and arity of the nodes differ. A
particular AST will have nodes from the following general groups: nodes
for grouping structures (compilation unit, module, package, etc.), nodes
for declarations, nodes for statements, and nodes for expressions and
operators.
The AST is represented in polish prefix form, that is, as a preorder walk
of the tree. Thus a node of known arity appears as the node name, followed
by the prefix form of each of its children, in left to right order. For an
n.sub.-- ary node, a list head operator (the name of the list node) is
followed by the prefix form of the list elements (children), and followed
by a list end operator. If "a.sub.-- xxxs" is the name of the list node,
then the list end operator will be "a.sub.-- endxxx". The AST file
resulting from the assignment of equation 1 would contain the following
entries:
a.sub.-- assign 102 eqn 2
a.sub.-- id Z 104 eqn 3
a.sub.-- plus 106 eqn 4
a.sub.-- id X 108 eqn 5
a.sub.-- id Y 110 eqn 6
Names (of variables, types, etc.) and literals in the AST are always leaves
in the AST. They are represented by pointers into the "name table". (This
term will be defined below, under SYMBOL TABLE) This makes all names the
same size in the AST. Note that literals are not converted to internal
representation by the scanner or the parser. They are maintained as
strings so that constant folding may be done (in BCD) to arbitrary
precision. This allows cross compilation between machines with different
basic data sizes.
Since the syntax and semantic passes create and read the AST sequentially,
the AST is stored in files simply as a stream of nodes and name table
markers. AST files are maintained by the AST manager which provides
routines for manipulating such files.
The heart of the syntax analysis phase is a parser which translates the
source code 2 into an abstract syntax parse tree (AST). As is now standard
in compiler construction, the parsers are driven directly from a context
free grammar for the high level language. The grammar embodies the
syntactic structure of valid programs in the compiled language and
contains auxiliary directives used by the parser for building the parse
tree and recovering from syntax errors. The grammar is translated into a
compact table representation and the table is interpreted during actual
source code parsing.
In the preferred embodiment, the parsers are based on topdown, LL(1)
parsing methods, instead of the academically popular LR(1) LALR.
The second pass of the compiler, semantic analysis 8, uses the AST file 6
as its input and converts this into the intermediate language,
Phi-code.TM. 10, in the preferred embodiment. A second product of the
second pass is a symbol table 1 which contains entries for all of the
objects in the AST file 6. As will be described below in greater detail,
"objects" are all entries in memory and include operands, operators and
labels.
II. Phi-code.TM. Design
A. Introduction
The present invention generates, for a variety of high level languages, a
common intermediate code. The preferred embodiment of this code, known as
Phi-code.TM. may be taken down two runtime paths. First, high level data
flow optimization may be performed, followed by code generation into
native code for a target machine. This path is normally used for the
production version of a program--the resultant code is highly optimized
but contains no debugging capabilities.
The other route, to interpret the Phi-code.TM. directly, provides the user
with symbolic debugging features at the expense of execution speed.
Structure of the Phi-Code.TM.
Phi-code.TM. is organized into files. A file contains the Phi-code.TM.
corresponding to the compilation of a single source file. Each file
contains a list of quadruples (quads). The term "quad" signifies that
there are four operative parts: the operator and its three operand fields.
Each quad has an associated ordinal which gives its sequential
(zero-based) position in the file. The quads may be retrieved sequentially
or by their ordinal.
The general form of a quad is: Operator, Field 1, Field 2, Field 3, Line
Column Start End
An explanation of each part follows.
1. Operator--This field is the `opcode` of the quad. This field determines
the operation or purpose of the quad as well as the presence and contents
of each of the other three fields. For example "q.sub.-- plus", "q.sub.--
jmp".
2. Line, Col--These locations give the line and column number of the
high-level language source statement from which this quad came. These
entries are always present.
3. Start, End--Boolean values which are on if this quad marks the start
and/or end of a basic block, respectively. These entries are always
present.
4. Fieldn--Depending on the operator (also called the `opcode` in this
document), from zero to three Fields may be present. A field may contain
one of three things: a literal value, a name table marker, or an operand.
a. A literal is a 16 bit signed integer value.
b. A name table marker is a pointer into the names table. This is used for
quads which work on strings.
c An operand is a reference to a program object--a variable, constant,
procedure object, etc. An operand consists of a block index, a block
displacement, an indirect bit, a use bit, and a live bit. The first two
are used to access the block table and obtain information about the
object. They are usually input to routines in the symbol table manager
module to, for example, get or set the value of the object. The indirect
bit indicates whether the operator is accessing the object directly or
using the object as a pointer to the real operand. The use bit indicates
whether the value of this operand is needed by another quad in this basic
block. The live bit indicates whether the value of this operand is live on
exit from the current basic block. Note that these bits are
independent--the setting of one implies nothing about the setting of the
other.
C. Phi-code.TM. Operators
The Phi-code.TM. 10 is produced from the AST file 6. This is done by a
preorder walk through the tree (a postorder walk in the case of
expressions). The operators of the Phi-code.TM. 10 are often identical to
nodes in the AST tree, however, this is not a one-to-one mapping.
Temporary variables are added to the symbol table to carry intermediate
results which are implicit in the AST. It also needs to perform
transformations on the tree which produce additional quads. One important
transformation is to convert high-level control statements into simple
tests and jumps.
In the list of quads in Appendix III, the words OPERAND and RESULT indicate
fields which are operands. LITERAL indicates those fields which are
literal integers. NAME indicates those fields which are pointers into the
"names table". (This term will be defined in the symbol table section
below) When necessary for clarity, these names will be suffixed by an
integer ordinal.
As a general rule, quads are homogeneous. That is, their operands have the
same type and size. For example, the q.sub.-- plus quad can add two ints
or two floats, but not an int and a float.
The list in Appendix III gives a general description of the quad operators.
The specific types which an operator can take are given in the table which
follows.
D. General Pseudo-Instructions
A block is an unnamed scope in the source program. Blocks are entered by
falling into them. They are never called and take no parameters. However,
since blocks can have their own automatic variables, they need to be
identified in the Phi-code.TM..
The Phi-code.TM. calling mechanism provides a very general scheme from
which diverse implementations are possible. The same calling sequence is
used to call both user-defined routines and predefined routines (e.g.,
sin, abs, printf). For a particular language, certain quads will never
appear (e.g., q.sub.-- unparam in C.). For certain target machines, no
code is generated for some quads (e.g. q.sub.-- save on a registerless
machine).
Since some languages require a proliferation of runtime calls (e.g. BASIC),
there are many quads whose sole purpose is to compact typical calling
sequences.
Phi-code.TM. Manager Module
The Phi-code.TM. manager module (qman.c) manipulates Phi-code.TM. files and
provides routines to access each quad. A Phi-code.TM. file may be
constructed, modified, or accessed. In addition, a Phi-code.TM. macro
header file (qmac.h) is provided for inclusion by any routine which calls
Phi-code.TM. manager routines. This file contains typedefs and defines for
the q and qcb values described in this document. For example, the names of
the q.sub.-- xxx operators listed above are defined as small integers in
this module.
Since various applications need to perform radically different operations
on a file, two different file formats, sequential and linked, are
provided. The sequential format Phi-code.TM. file is suitable for
accessing Phi-code.TM. quads in a sequential or direct manner. Direct
seeks to a given ordinal are fast. The linked format is useful if
insertions and deletions of quads are to be done in the file. Sequential
reads may also be performed but direct reads are not allowed. Utilities
are provided for translating between file formats.
It is expected that a Phi-code.TM. file will have sequential format. This
may be used directly by the code generator or the interpreter. The
optimizer, which must perform insertions and deletions, will read in a
sequential format file and create (and modify) a linked format file. The
linked format file may be used directly by the code generator.
When constructing or modifying a file, only one file may be open at a time.
However, it may be necessary to have several Phi-code.TM. files open at
once (for example, the Interpreter). Therefore, the user of this package
must build a Phi-code.TM. `control block` for each open file and supply a
pointer to this block on certain access calls. When accessing Phi-code.TM.
files, there is a concept of the `current file`.
When creating, modifying, or accessing a file, there is a concept of the
`current quad`.
The AST file is translated into a subset of the Phi-code.TM. statements
shown in Appendix III. The mapping between particular AST entries and
Phi-code.TM. is constrained by the semantics of the source code language,
but bears overall similarities from one language to another. The actual
creation of Phi-code.TM. files is driven by the compiler program under
control of a program written for the source language (i.e., the language
to be compiled).
F. File Construction
This section lists the routines that are used in creating new Phi-code.TM.
files.
1. venture q.sub.-- create (*char, char, short)
Create a new Phi-code.TM. file of the given name. The format of the file is
specified by the second argument: `s`=sequential, `l`=linked. The third
argument specifies which source language this Phi-code.TM. file came from.
The code is one of the following:
______________________________________
q --srcC (for C)
q --srcPLI (for PL/I)
q --srcCBASIC (for C-Basic)
q --srcF77 (for FORTRAN 77)
q --srcCOBOL (for COBOL)
q --srcPASCAL (for Pascal)
(for RPG)
(for ADA)
(for Modula-2)
______________________________________
2. proc q.sub.-- new(qop.sub.-- type)
Start construction of a new quad. The old quad (if there is one) becomes
inaccessable and the new quad is current. The argument is the opcode of
the new quad--This is one of the q.sub.-- xxx values given in the list and
table above. The line and column entries must be set before another q new
is performed as well as any Fields which must be set (according to the
operator). The start and end values are assumed to be false unless set
otherwise.
3. proc q.sub.-- sopcode(qop.sub.-- type)
Resets the opcode of the current quad to the code given in the argument.
4. proc q.sub.-- sop(int, *blk.sub.-- type)
Set Field n (1, 2, or 3) of the current quad to the supplied block table
marker. A pointer to the block table marker (containing the block table
index and block table displacement) is passed. The indirect value is
assumed to be false and the live and use values are given a default value
of true.
5. funct blk type *q.sub.-- rop(int)
Returns a pointer to the block table marker for the operand of the current
quad specified by the argument. This routine is identical in purpose to
the q.sub.-- op() routine described below, except that this must be used
exclusively when creating files and q.sub.-- op() is used exclusively when
accessing them.
6. proc q.sub.-- sind(int, bool)
Set the use value of operand Field int to the boolean value. Note that this
must be done after a q.sub.-- sop call.
7. proc q.sub.-- suse(int, bool)
Set the use value of operand Field n to the boolean value. Note that this
must be done after a q-sop call.
8. proc q.sub.-- slit(int, int)
Set the value of the Field specified by the first operand to the value
given in the second operand.
9. proc q.sub.-- sstart(bool)
Set the start value of the current quad to the boolean argument.
10. proc q.sub.-- send(bool)
Set the end value of the current quad to the boolean argument.
11. proc q.sub.-- slocation(unt, unt)
Set the line (first arg) and column (second arg) of the current quad.
12. proc q.sub.-- sdupl(unt)
Set the duplication field of a data quad.
13. proc q.sub.-- scount(int)
Set the count field of the current data quad.
14. proc q.sub.-- sdatabuf(*byte)
Set the ten byte data field of the current data quad to the ten bytes
pointed to by the argument.
15. venture q.sub.-- crclose()
Close the Phi-code.TM. file currently being created.
G. File Access
Phi-code.TM. files are accessed through a Phi-code.TM. control block
("pcb"). A pcb is allocated by the caller and a pointer to it is passed to
the file access routines as required. However, the caller should never
interrogate the pcb data structure directly. Calls to manager routines are
used to obtain such information. The caller may maintain many open
Phi-code.TM. files. The limit is six less than the number of open files
allowed in the operating system being used.
There is a concept of the `current` quad file and the `current` quad.
Whereas most information about the current quad is obtained from routines,
some information is maintained in global variables. The following are the
global variables used:
______________________________________
qord-type
quadcount The number of quads in the current
file.
qop --type
qopcode The opcode of the current quad.
qord --type
qordinal The ordinal of the current quad.
qline --type
qline The line number of the current quad.
qcol --type
qcolumn The column number.
bool qstart The value of the start bit.
bool qend The value of the end bit.
______________________________________
File access routines will now be listed
1. venture q.sub.-- open(*char, *pcb)
Open an existing Phi-code.TM. file for access and make it the current file.
There is no current quad.
2. proc q.sub.-- current(*pcb)
Make the Phi-code.TM. file specified by the supplied pcb the `current`
file. All other file access routines in this section assume the current
file. Note that, after a q.sub.-- open or q current is issued, a q.sub.--
get must be done to position the file.
The following routines retrieve information from the file header. These
calls can only be made after a q.sub.-- open and before a q get or
q.sub.-- current call is made.
3. funct short q.sub.-- srclang()
Return the source language of the current file. This is a one of the
q.sub.-- srcXXX codes described previously.
4. funct char q.sub.-- format()
Return the format of the current file.
5. funct *char q.sub.-- qver()
Return a pointer to a string which gives the version number of the
Phi-code.TM. manager under which this file was created.
6. funct long q.sub.-- crdate()
Return the number of seconds which elapsed from 00:00:00 GMT Jan. 1, 1970
(hereafter--the Zero Date) to the creation of the file.
7. funct *char q.sub.-- moddate()
Return the number of seconds from the Zero Date to the last modifiication
of the file.
8. proc q.sub.-- get(unt)
Make the quad whose ordinal is specified by the argument the current quad.
q.sub.-- get(0) moves to the first quad in the file. The values of the
global variables are set. If the file is positioned past the end of the
file, q.sub.-- opcode has the value q.sub.-- eof and the other variables
are undefined.
9. funct int q.sub.-- getnxt()
Position to the next sequential quad and return the ordinal of this quad.
The global variables are set as for q.sub.-- get.
10. funct *blk.sub.-- type q.sub.-- op(int)
Return a pointer to the block table marker for the Field specified by the
argument (1, 2, or 3). The values of the components of the pointed to
structure must be copied out immediately after this routine returns.
11. predicate q.sub.-- ind(int)
Yields the boolean value of the indirect flag for the Field specified by
the argument.
12. pre dicate q.sub.-- use(int)
Yields the boolean value of the use flag for the Field specified by the
argument.
13. funct int q.sub.-- lit(int)
Return the integer literal value in the Field specified by the argument.
14. funct unsigned int q.sub.-- dupl()
Return the value of the duplication field of the current data quad.
15. funct int q.sub.-- dcount()
Return the value of the count field.
16. proc q.sub.-- databuf(*byte)
Fill the ten bytes pointed to by the argument with the contents of the ten
byte data field in the current data quad.
17. proc q.sub.-- acclose()
Closes the currently accessed file. The current file can no longer be
accessed and the pcb may be re-used on another file. Since no file is
current after a q.sub.-- acclose, a q.sub.-- open or q current must be
issued.
File Modification routines follow.
A single file may be opened for modification. It must be linked format.
18. venture q.sub.-- modify(*char)
Open a file for modification. The file name is given by the argument.
Once the file is open, the following operations may be used to access
quads:
q.sub.-- get,
q.sub.-- getnxt,
q.sub.-- op,
q.sub.-- ind,
q.sub.-- use,
q.sub.-- lit,
q.sub.-- dupl,
q.sub.-- dcount,
and q.sub.-- databuf.
Also, the following routines may be used to modify the fields of the
current quad:
q.sub.-- sop,
q.sub.-- slit,
q.sub.-- sind,
q.sub.-- suse,
q.sub.-- sstart,
q.sub.-- send,
q.sub.-- sdupl,
q.sub.-- scount,
and q.sub.-- sdatabuf.
19. proc q.sub.-- sopcode(qop.sub.-- type)
Sets the opcode of the current quad to the code given in the argument. Note
that, after changing the opcode of a quad, the contents and number of
fields needs to be set correctly, according to the quad.
20. proc q.sub.-- insert(short)
Insert a quad after the current quad with the supplied opcode. The new quad
becomes the current quad.
21. proc q.sub.-- delete()
Delete the current quad. The next sequential quad becomes the current quad.
22. proc q.sub.-- modclose()
Close the modified file.
H. Phi-code.TM. File Formats
This section specifies the disk file format of sequential and linked format
files.
The first section of a Phi-code.TM. file contains information about the
file. This section, called the header section, contains the allowing
fields, in order:
a. File format: a single character: `s`=sequential, `l`=linked.
b. File ID: The 18 character string: "The Philon System".
c. Version of the Phi-code.TM. manager which created the file. This is a 5
character string of the form "x.xx".
d. Creation time: 4 bytes which give the number of seconds which elapsed
between the Zero Date and the creation of the file.
e. Time of last modification: 4 bytes.
f. Quad count: Two bytes which give the count of quads in the file.
g. Identity of source language a single byte which contains the code of the
source language
h. The remainder of the file contains quads.
1. Sequential Format
All quads are stored in variable length fields. This section describes the
format of storage for operational quads. The format of data initialization
quads has been described previously.
The first byte (byte 0) contains the operator code. This is followed by a
pair of bytes which contain the line number as an unsigned 16-bit integer
quantity. The high-order bit of the following byte (byte 3) is set
whenever the first operand is a stack operand; the column number is
specified by the low-order 7 bits of the same byte. A column value of 1
indicates the first column in the source code.
Following the column is an exec count/break count of 16 bits for labels
only.
Bit 0 of byte 4 is set if the third operand is a stack operand. Bit 1 is
set if the second operand is a stack operand. The remainder of byte 4
contain the indirect and use bits for the 3 operands (top for first
operand).
Up to three Fields follow, each requiring 3 bytes The block index is given
in the first byte and the block displacement is stored in the next two
bytes.
The format of a quad is summarized:
##STR1##
If a field contains a literal, the value of the literal is stored in the
first two bytes of the field. The last byte of a literal field is unused.
2. Linked Format
The format of quad storage in linked format is identical to that for
sequential storage. However, each quad has two additional link fields
which point to the disk address (byte offset from the start of the file)
for the preceeding and subsequent quad. Each link field requires three
bytes. These two fields follow, in order, after the basic 14 bytes for the
quad.
III. SYMBOL TABLE
The term "symbol table" refers collectively to three objects: the hash
table, the name table, and the block table.
The block table (often called synonymously the "symbol table") is the main
source of information concerning user-defined and pre-defined items in a
source program. It is created and used by the passes of a Philon System
compiler.
Two other tables are also used. One of these, the "hash table", results
from a mapping from the item's name to an integer. This integer gives the
location of the item in the hash table and provides a quick access to the
item. An entry in the hash table consists of a "block table marker", which
gives the location of the symbol table entry for the item, and a "names
table marker", which gives a similar location in the name table, described
below. Thus the hash table serves essentially as a an index to the item's
information contained in the symbol and name tables.
The "name table" is simply a list of the names of all relevant items in the
program, terminated by nulls. This is the only piece of information
contained here.
The symbol table is created during execution of the first pass of the
compiler. Here a standard symbol table containing all pre-defined entries
(such as run-time procedures and built-in types) is simply copied. No new
entries are made during this pass. The second pass actually creates the
symbol table, making entries for objects and types encountered in the
source program. The allocator will fill in certain fields of entries, such
as their size and offsets. The table will now be used by the code
generator or the source debugger.
A. FORMAT OF THE SYMBOL TABLE FILE
The symbol table file resides on the disk and is paged in to memory during
execution of a pass of the compiler. The file itself consists of
arbitrarily many pages of 512 bytes each. Each block of the symbol table
(see below to one or more pages of the file.
The first page (page 0) of the file is the file header, which contains
several fields. Field 0 is a single character which gives the status of
the file (a blank means "file OK"; anything else means "file corrupt").
Field 1 is the string "The Philon System". Field 2 is a string containing
the version number of the symbol-table manager module. Fields 3 and 4 each
contain 4-byte long integers which are time stamps in UNIX System format.
The first time stamp is the file creation date, the second is the date of
last modification. Fields 5 and 6 each contain 2-byte integers, the first
of which is the file block count, the second the file page count.
Page 1 of the block-table file is the first page of a variable-length
directory called the Block Directory (BD). This directory gives, for each
block in the table, the block table markers of the first and last entries
of the block (both are zero if the block is empty). A block table file is
initialized with one page devoted to the BD, but more pages can be
allocated for this purpose if the size of the table demands it. The first
two bytes of each page of the BD contain a forward link to the next page
allocated to the BD (zero means no next page). The second two bytes are
unused, to permit an integral number of four-byte entries for each block
to fit on each page of the BD.
"Normal" pages of the block table contain the entries. However, the first
six bytes contain special information. The first two bytes are the block
table marker of the first entry of the next page allocated to this block
(zero means no next page). The next two bytes are the block table marker
of the last entry of the previous page allocated to this block (zero means
no previous page). The fifth and sixth bytes contain the block index of
the block to which this page belongs.
B. THE SYMBOL TABLE AND BLOCK STRUCTURE
The symbol table was designed with the implementation of block-structured
languages in mind. Each time a new scope is encountered, a new "block" is
created. Entries local to this scope are put in this block. When an item
is searched, the search proceeds from the innermost block out. Several
items in the symbol table may thus exist with the same name. At the end of
a scope the innermost block is "popped". If several items in the symbol
table have the same name, these are chained together using a field in the
entry. The hash table, through which access is made, will always point to
the visible entry. This entry will in turn contain in its "back chain"
field a pointer to the entry it has hidden. Thus, when a block is popped,
the hash table can be restored to once again point to the entry
momentarily hidden.
C. FORMAT OF AN INDIVIDUAL ENTRY
In general, an entry in the symbol table is either an object or a type.
Certain fields are common to objects and types. These include:
the size in the symbol table of the entry;
its visibility;
its hash table location;
the size of the object or type;
alignment information;
a block table marker for another entry of;
the same name; and
whether this item is an object or a type
All entries for objects have the same size. They contain the following
fields:
a block table marker for its type;
whether or not the item is constant;
the address of the object;
a trap or register allocation flag; and
initialization information
Entries for types, on the other hand, may vary considerably in size and the
amount of information they contain. Each type entry contains a field,
called its "base type". Depending on its base type, it may contain other
fields. For example, an entry with base type "array" will contain a field
which gives the element type of the array and another field which will
give bound information, etc.
D. NOTATION FOR DESCRIBING ATTRIBUTES
Each piece of information in the symbol table is called an attribute. We
describe all of these below. The format we use can be illustrated by a
sample entry.
nature (ntr) (at.sub.-- type)
Is the item an object or a type? Possible values:
at.sub.-- obj: an object
at.sub.-- typdf: a type
This attribute gives the "nature" of the item. Below we explain this simply
means whether it's an object or a type. The first item in parentheses is
the "abbreviation" of the attribute itself (at-type means "attribute
type"). If the possible values of the attribute are limited, these are
enumerated below: here we see the nature can only be "at.sub.-- obj" or
"at.sub.-- typdf".
Abbreviations are used in giving the attributes values and in obtaining
their values. In general, if "abbr" is the abbreviation of an attribute,
to set this field in the entry whose block table marker is "btm", one
would write
st.sub.-- abbr(btm, value)
That is, calling the routine "st.sub.-- " followed by the abbreviation will
set this field to the value "value". To retrieve this value, one can write
abbr.sub.-- of(btm)
where the routine abbreviation followed by "of" is a function returning the
value of the appropriate attribute.
However, if the type of the item is "bool" (either true or false), the
routine "abbr.sub.-- of" is called instead "is.sub.-- abbr" so one writes
is.sub.-- abbr(btm)
which returns true or false.
E. ATTRIBUTES COMMON TO ALL ENTRIES
1. visibility (vis) (at.sub.-- type)
The visibility of an item. Possible values are:
at.sub.-- loc: local--visible in this module only
at.sub.-- imp: imported--actually defined in another module but can be
referenced here
at.sub.-- exp: exported--defined here and can be accessed on an other
module
2. alignment (algn) (int16)
Alignment necessary for this item. At present, only two bits are allocated
for this field, so the value can therefore be 0, 1, 2, or 3.
0: no alignment necessary
1: byte alignment
2: double byte alignment
3: quad byte alignment
3. object size (osize) (unt32)
The actual size to allocate for this object or for an object of this type.
Note that this field is now 32 bits wide. For type entries which are
procedures or blocks, this field is used to give the automatic frame size.
4. nature (ntr) (at.sub.-- type)
Whether this item is an object or a type. Possible values are:
at.sub.-- obj: an object
at.sub.-- typdf: a type
5. hash-table marker (htm) (hs.sub.-- type)
The location in the hash table of this item. Certain items such as
temporaries are unnamed, and so are not entered in the hash table. This
field will contain zero for such items.
6. backchain marker (bkchn) (blk.sub.-- type)
The block-table marker for another entry in the symbol table which has the
same name as this item. As mentioned above under "Block Structure", this
field is used to maintain scoping. If no item has the same name (or this
is the first entry with this name), this field will be zero.
7. block index (bkdx) (bindx.sub.-- typ)
The block number of the block in which this entry resides. Each scope
(block) of the program is given a unique number. This value is actually
not contained in the symbol table entry for the item itself, but is rather
computed from the block table marker.
F. ATTRIBUTES FOR OBJECTS
1. storage class (stcl) (at.sub.-- type)
When and where does this object live?
Possible values are:
a. at.sub.-- stat: static--lives forever (one copy only)
b. at.sub.-- auto: automatic--lives on the stock, created when local block
is entered
c. at.sub.-- reg: register--like automatic, but user has instructed to keep
in register as much as possible (essentially treated like automatic, as we
do our own register allocation)
d. at.sub.-- comm: common--lives statically, in a COMMON block (FORTRAN).
e. at.sub.-- eqv: equivalenced--it lives in a location relative to another
object. The "equivalence link" field gives the symbol table entry of the
item it is equivalenced to. The "equivalence offset" field gives its
relative displacement to or from this latter item.
f. at.sub.-- base: based--does not live until explicitly allocated in the
program. The "base pointer" field points to the block table marker for a
pointer which will point to this item after allocation. References to this
object are through this pointer.
g. at.sub.-- cntr: controlled--similar to based (PL/I only). Not
implemented.
h. at.sub.-- temp: temporary--like automatic, but results from intermediate
calculations, rather than being user-defined. Identifies the object as a
temporary.
i. at.sub.-- stemp: static temporary--a temporary for languages like
FORTRAN, BASIC, and COBOL, where all items live statically.
j. at.sub.-- prm: parameter--a formal parameter to a procedure. Allocated
upon entry to the procedure (below frame).
k. at.sub.-- regprm: parameter which is instructed to keep in a register
(`C` only).
l. at.sub.-- fbuff: this item is the buffer for a file--it has static
allocation. The initialization area for the entry is used to indicate the
file it is the buffer for, and the next buffer (if any other) for the same
file.
m. at.sub.-- nost: no storage--no space required for this item. Procedures
and labels have this storage class.
2. equivalenced item (eqlk) (blk.sub.-- type)
Applies only if the object has storage class "eqv". This is the block table
marker of the object to which it is equivalenced.
3. equivalence offset (eqoff) (int16)
Applies only if the object has storage class "eqv". This is the offset
(plus or minus) relative to the equivalenced item which determines exactly
where in memory this object should be allocated.
4. file to which I am buffer (tofile) (blk.sub.-- type)
Applies only if the object has storage class "fbuff". This is the block
table marker of the file which this object is the buffer for. User in
deciphering references of the form FILE-BUFFER OF FILE-NAME in COBOL.
5. next file buffer (nxtbuf) (blk.sub.-- type)
Applies only if the object has storage class "fbuff". This is the block
table marker of the next file buffer for the same file.
6. is a constant (const) (bool)
Is this item a constant? Values are:
true: is a constant
false: is not a constant
7. is pre-defined (pdef) (bool)
Only applies to procedure objects. Is this a pre-defined (built-in) or
user-defined procedure? Values are:
true: is pre-defined
false: is user-defined
8. is referenced (refd) (bool)
Only applies to procedure objects. Is this procedure actually called in the
program? Used for pre-defined procedures, so that only required run-time
routines are actually linked. The storage allocator also uses this item to
indicate "forward references" in the generation of storage directives.
Values are:
true: is referenced
false: is not referenced
9. address (addr) (unt32)
Only applies to objects whose storage class is static. Value contains the
location where storage for this object starts, relative to the starting
point of some area.
10. offset (ofs) (int32)
Only applies to objects whose storage class is automatic, parameter,
register, or temporary. Its value is zero or positive for objects
allocated in the automatic area of a stack frame and zero or negative for
parameters.
11. kind of initialization (kdin) (at.sub.-- type)
The kind of initialization supplied for this object. Valves are:
a. at quad: initialization is in q-code (see attribute "q-code pointer")
b. at.sub.-- name: initialization is in name table (see "name pointer")
c. at.sub.-- intlt: initialization is an integer (see "integer value")
d. at.sub.-- untlt: initialization is an unsigned integer (see "unsigned
integer value")
e. at.sub.-- lblt: initialization is a label value (see "lavel value")
f. at.sub.-- strlt: initialization is a string (see "string value")
g. at.sub.-- chrlt: initialization is a character (see "character value")
h. at.sub.-- desc: initialization is a descriptor for some dynamic run-time
object and is given a standard initialization.
i. at.sub.-- ptlt: initialization is for a pointer to be set to the address
of a data object, possibly modulo some offset (see "pointer value" and
"pointer offset")
j. at.sub.-- cxlt: initialization for a complex data item (FORTRAN; see
"complex--real value" and "complex--imaginary value")
k. at.sub.-- figlt: initialization is a figurative constant (COBOL). The
high-order 3 bits of the initializatlon give the number associated with
each figurative constant (1 for ZERO, 2 for SPACE, etc.). The remaining 29
bits supply the length of initialization required.
l. at.sub.-- allfig: an initialization of the form ALL "string" (COBOL).
The high-order 16 bits of the initializationn give the names table marker
for the string, and the low-order 16 bits give the length required.
m. at.sub.-- biglt: this initialization will appear only within q-code.
Similar to `ptlt`, except the block table marker of the object addressed
is in the low-order 16 bits of the associated initialization value, and
the offset is the entire 32-bit initialization value following quad.
n. at.sub.-- none: no initialization
12. q-code pointer (qdpt) (qord.sub.-- typ)
A pointer (actually the byte offset) to a quadruple in the q-code file.
Applies when kind initialization=at.sub.-- quad
13. integer value (invl) (int32)
The integer initialization value. Applies when kind
initialization=at.sub.-- intlt
14. unsigned integer value (unvl) (unt32)
The unsigned integer initialization value. Applies when kind
initialization=at.sub.-- untlt
15. float value (ftvl) (nm.sub.-- type)
A name table index. Applies when kind initialization=at.sub.-- name
16. label value (lbvl) (qord.sub.-- typ)
A q-code pointer to the "label" quadruple for this label. Effectively the
location of this label in the intermediate code. Applies when kind
initialization=at.sub.-- lblt
17. string value (stvl) (nm.sub.-- type)
A name table index, providing access to the string. The string is enclosed
in quotes. Applies when kind initialization=at.sub.-- strlt
18. character value (chvl) (char)
The ASCII value of the character which is the initialization. Applies when
kind initialization=at.sub.-- chrlt
19. pointer value (ptvl) (blk.sub.-- type)
The block table marker of the object whose address is to be the
initialization of this item (which is a pointer). Applies when kind
initialization=at.sub.-- ptlt. See the next entry, "pointer offset".
20. complex--real value (cx1) (nm.sub.-- type)
The real part of the initialization of a complex data item. It is a name
table marker for the representation in characters of the value. Kind of
initialization=at.sub.-- cxlt
21. complex--imaginary value (cx2) (nm.sub.-- type)
The imaginary part of the initialization of a complex data item. It is a
name table marker for the representation in characters of the value. Kind
of initialization=at.sub.-- cxlt.
22. bcd value (bcd) (nm.sub.-- type)
The initialization value for a BCD data item (with base type=at.sub.--
bcd). It is a name table marker giving the string representation of the
value. Kind of initialization=at.sub.-- name.
23. type (tref) (blk.sub.-- type)
The block table marker for the type entry which is the type of this object.
G. ATTRIBUTES OF TYPE ENTRIES
Unlike objects, type entries vary greatly in the fields they contain. The
most significant attribute of a type entry is its "base type", which might
be integer, float, array, structure, procedure, or many other things.
Depending on the base type, the entry will contain other fields.
Type entries in general can be sure of containing only one other attribute,
which is:
1. examined (exam) (bool)
Has this entry already been looked at by the storage allocator?0 The
allocator processes object entries in order, but only processes type
entries when an object of that type is found. By setting this field to
true, the allocator avoids unnecessary processing, as well as infinite
loops. Values are:
true: has been processed
false: has not been processed
2. base type (bsty) (at-type)
The fundamental characteristic of this type. Says what kind of animal this
type is. The remaining attributes this entry may have depend on the base
type.
The continuation of the description of the symbol table appears in Appendix
2.
IV. Back Ends of Compilers According to the Present Invention
The third pass of the compiler 14 is responsible for memory allocation.
This program operates by examining each entry in the symbol table, and
assigning a memory location to it. In determining the amount of memory
space to be allocated to a particular entry, consideration is given to the
entry's attributes, as contained in the symbol table. Examples of
attributes considered are type, storage class, whether the entry is
exportable, and whether its location is determined automatically relative
to some internal frame of reference.
The output of the memory allocation phase consists of additional entries in
the symbol table which indicate where entries will be stored in memory
after compilation is complete, as well as assembly language directives for
implementing this storage.
The Code Generator is the fourth 18 part of this compiler. This program
module is responsible for generating assembly language instructions 20
from the intermediate language, the Phi-code.TM. quads in the preferred
embodiment, and the symbol table created in the semantics pass.
The Code Generator operates by identifying the assembly language
instruction required to implement a corresponding line of Phi-code.TM..
This is accomplished by creating look-up tables containing pointers to the
appropriate assembly language instruction.
Since different labels and identifiers will appear in the second and third
fields of the Phi-code.TM. instructions, for every source code program,
the variable and label entries in the assembly language instructions in
the code generator tables must be left incomplete. These incomplete
instructions function as templates. When a particular assembly language
instruction is required, the opcode and number of operands are determined
from the stored template form; the operands are determined from the symbol
table. Subroutines, known as machine dependent routines, or MDR's perform
the task of completing the assembly language templates.
For example, in the case of integer addition, the sum of two integer
variables is obtained and stored in a location assigned to a third integer
variable. A possible source code statement written in FORTRAN would be
I=J+K (eqn 7)
This would be translated into a series of intermediate language,
statements, Phi-code.TM. in the preferred embodiment the exact statements
depending upon how the independent variable J and K receive values. The
Phi-code.TM. statement for integer addition, however, is simply
q.sub.-- plus J K I (eqn 8)
where the operand fields have been assigned the labels from the source code
program. Assuming that the target machine utilizes a PDP-11 instruction
set, the assembly language instructions produced by the Code Generator for
eqn 8 would be
mar J, R O (eqn 9)
ADD K, R O (eqn 10)
MOV RO, I (eqn 11)
The Code Generator tables, referred to earlier, are used in like fashion to
retrieve corresponding assembly language templates for each line of
Phi-code.TM. in the intermediate program. The actual templates fetched by
the Code Generator manager would not include the variable labels shown in
the above example; these would be obtained from the symbol table by the
MDRs.
The fifth part of the compiler is an assembler 24. As is customary, the
assembler converts assembly language statements 20 created by the code
generator into executable machine language statements 26. The output of
the code generator consists of a file of opcodes and operands, specified
in ASCII code, appropriate for the target machine. These must be converted
into binary code by the assembler.
The actual operation of the assembler consists of examining each line of
assembly language 20, identifying the op-code portion, then locating the
corresponding machine language equivalent in a table, together with
permissible arguments (operands) for the op-codes. The operands in the
assembly language statement are then checked against the table entries to
determine whether they are permissible and, if so, translated into binary.
The output of the assembler is a translation of the source program into
object code 26, in machine language form. This concludes the process of
compilation.
V. Optimization Techniques in Compilers According to the Present Invention
As mentioned previously, and as shown diagramatically in FIG. 1, there are
measures which may be taken to "optimize" the object code produced by a
compiler operating according to the present invention.
Listed below are the optimization techniques employed by the optimizer.
Techniques are identified as faster and/or smaller to show how they
improve the program. A deliberate attempt has been made to explain these
techniques in simple, easy-to-understand terms.
A. Code Elimination
There are two ways of eliminating useless code: forward elimination, which
removes code that can never be executed, and backward elimination, which
removes code that even if executed would perform no useful function.
An example of useless code is the middle statement of the following BASIC
program:
GOTO 30
PRINT "UNREACHABLE"
30 END
The statement after a GOTO is always a potential candidate for being
unreachable.
These situations occur only rarely in source code. However, they often
arise after other optimization techniques have been applied.
1. Forward Elimination
The optimizer uses three techniques to identify code which can never be
executed. They are listed in order of increasing thoroughness:
a. Unlabelled Code Elimination (smaller)
As in the BASIC example above, the optimizer can eliminate code that is
always bypassed and never branched to. This technique removes code which
follows a GOTO and has no statement number or label.
b. Unreferenced Code Elimination (smaller).
Even if the middle statement in the example did have a statement number, it
still would never be executed. This technique removes code which has a
statement number or label that follows a GOTO, but which is never the
destination of a GOTO statement elsewhere in the program.
c. Unreachable Code Elimination (smaller).
Finally, suppose there was a GOTO statement which GOes TO the middle
statement in the example. If that GOTO statement itself can never be
executed, then neither will the middle statement, and we can eliminate
both of them. This technique removes disconnected subgraphs of the
program's flow graph.
2. Backward Elimination
a. Dead Variable Elimination (faster, smaller).
Most of the computations of a program are performed in the computer's
registers, and are then stored in variables in the computer's memory. If
the result of a computation is used while it is still in a register, there
is no need to store it into memory. This technique removes the code which
stores variables which are dead on exit from a basic block.
b. Dead Computation Elimination (faster, smaller).
If the result of a computation is never used at all, the code that computes
the result can be eliminated as well as the code that stores the result in
memory. This technique uses du-chains to remove code that computes and
stores a result that has no next use in the current basic block and is
dead on exit.
c. Dead Code Elimination (faster, smaller).
This technique removes code that has no effect on the output of the
program. For example, in a routine which calls no other routines, we can
eliminate a computation which cannot affect any global data, output
statements, or the return value of the routine.
B. Register Allocation
Computations may be performed either in the computer's register or in its
memory. The code will be faster and smaller if it uses the registers as
much as possible, and avoids unnecessary movement of data between the
registers and memory.
Unfortunately, there are usually more variables in a program than registers
in a computer. In addition, there are some languages which do not permit
certain variables to reside in the registers. For example, variables whose
addresses are taken in the language C must be located in memory. Whenever
possible, the present invention allocates the limited number of registers
to the most frequently used variables in the program.
1. Local Register Allocation (faster, smaller).
Let the result of a computation stay in a register to make it more
accessible for future use. For example, the result of the two
multiplications shown below will be used immediately by an addition.
PRINT A*B+C*D
Therefore, the two products are kept in registers, rather than moving them
into memory and back.
2. Local Register Allocation with Next-Use Information (faster, smaller).
In the above example, the optimizer holds the products in two registers for
use by the addition. Next-use information allows allocation of the two
registers for new purposes after performing this addition. This technique
immediately signals when used information is no longer needed in the
valuable registers.
3. Available Register Allocation (faster, smaller).
The above techniques allow the optimizer to remember only for a short
period (within a basic block) the valuable results that are held in the
registers. Available Register Allocation is a technique for keeping track
of the contents of the registers, and eliminating the code to move a value
from memory into a register when the value is already there. At the start
of each basic block, the register descriptors are initialized to the
intersection of the register descriptors at the end of each predecessor
block.
4. Loop Based Register Allocation (faster).
This technique keeps the induction variables of loops in a register. For
example, the variable I is accessed each time the loop is executed,
______________________________________
FOR I = 1 TO 1000
. . .
NEXT I
______________________________________
so the optimizer keeps it in a register to avoid having to move it there
from memory a thousand times.
5. Base Register Allocation (faster, smaller).
There are two ways (or addressing modes) that an instruction can access a
variable in memory. The instruction can specify the variable's memory
address, or it can specify a register that holds the variable's memory
address. The code will be faster and smaller if it uses the second
addressing mode as much as possible.
This technique allocates a base register to hold the address of frequently
accessed variables. Note that a single base register can access many
static variables in the same segment of memory.
C. Code Motion
A program can often be made faster and smaller by rearranging the order of
the instructions. These optimizations need the Flow Graph, Data Flow
information and, possibly, Chaining information.
1. Code Hoisting and Sinking (smaller).
Sometimes the same piece of code occurs in different places in a program.
Hoisting and sinking are techniques for removing repeated pieces of code
and replacing them by single copy at one strategic point. Hoisting inserts
the single copy at a point before all the places where the code was
before; sinking inserts the single copy at a point after all the places
where the code was before. More techinically, if a piece of code appears
at the head of each successor of a basic block, the optimizer hoists the
code out of the successors, and replaces it by a single copy at the tail
of the basic block. Sinking is handled similarly.
2. Branch Minimization (faster, smaller).
This technique moves the sections of the program around so that fewer
GOTO's are necessary from section to section. It topologically sorts the
basic blocks of the program.
3. Code Juxtaposition (faster).
Code that is within a loop is executed many times; code outside of a loop
is executed once. This technique moves instructions out of a loop so that
fewer instructions will be repeatedly executed. For example, consider the
BASIC WHILE loop:
______________________________________
WHILE(A = B)
. . .
WEND
END
______________________________________
The loop may be translated into the following three instructions:
1 if a<>b then goto 4
2 . . .
3 goto 1
4 end
After code juxtaposition, the loop contains only two instructions.
1 goto 3
2 . . .
3 if a=b then goto 2
4 end
4. Constant Propagation and Folding (faster, smaller).
If the optimizer can predict the value of a variable in a given statement,
it will generate code which contains the variable's value instead of its
memory address. This eliminates the need for code that copies the value
from memory into a register. In addition, if the optimizer can predict the
result of a computation, it will generate code that uses the result
without performing the computation. Finally, knowing the values of
variables can sometimes allows prediction of whether an IF statement is
true or false, allowing an opportunity for Forward Elimination. (See
Section A.)
5. Available Expression Elimination and Very Busy Expression Hoisting
(faster, smaller)
Are two techniques for replacing many similar computations by a smaller
number of computations. The results of the replacement computations are
stored in variables which are used in place of the deleted computations.
Technically, if an expression is available in a basic block (i.e.,
computed on all paths into the block), the optimizer stores the value into
a temporary variable as soon as it is computed. Similarly, if an
expression is very busy in a basic block (i.e., computed on all paths out
of the block), the optimizer hoists its computation into the basic block
and stores the value into a temporary variable. In both cases, the
optimizer accesses the temporary instead of recomputing the expression
whenever there has not been a reassignment to the operands of the
expression.
6. Loop Invariant Code Motion (faster).
Instead of performing the same computation over and over inside a loop,
perform it once before the loop begins. For example, in this BASIC
program,
FOR R=1 TO 3
PRINT "CIRCUMFERENCE IS"; 2 * PI * R
NEXT R
the multiplication of 2*PI yields the same product during each loop, so the
optimizer needs to compute it only once.
7. Loop Unrolling (faster).
In the above example, the program divides its time between the PRINT
statement and the FOR/NEXT statements which serve only to repeat the PRINT
statement. The FOR/NEXT statements are eliminated simply by producing
three translations of the PRINT statement.
PRINT "CIRCUMFERENCE IS"; 2 * PI * 1
PRINT "CIRCUMFERENCE IS"; 2 * PI * 2
PRINT "CIRCUMFERENCE IS"; 2 * PI * 3
Given a loop which runs a constant number of times (or a multiple of a
constant number of times), the optimizer copies the body a number of times
equal to some small divisor of the constant. Then each copy can be
terminated simply by an update of the index variable rather than by an
update of the index variable rather than by an update, test, and branch.
Furthermore, if the index variable is not used within the body, the update
can be done once (by a larger amount) at the end of the expanded body.
D. Computation Alteration
These techniques make loops smaller and much faster.
1. Induction Variable Strength Reduction (faster, smaller).
Replace computations in a loop which involve the induction variables by
faster and smaller computations. This is done by mimicking the computation
using an arithmetic progression.
2. Induction Variable Elimination (faster, smaller)
Combine several induction variables where each forms an arithmetic
progression into a single induction variable. This is often applicable
after Strength Reduction since it generates new induction variables.
E. Control Structure Modification
1. Switch Optimization (faster, smaller).
These techniques generate efficient code for IF and SWITCH statements to
optimize time and/or space. Several data structures are possible for code
generated for SWITCH, including a lookup table, index table, binary search
table, near-perfect hash table, or a combination of conditional logic and
some of the above.
F. Miscellaneous
1. Linked Jump Elimination (faster).
In the following BASIC program,
10 GOTO 100
20 GOTO 10
Statement 20 is translated as if it said GOTO 100. This eliminates
unnecessary jumping around. Such situations often occur as a result of
other optimizations.
2. Branch Reduction (faster, smaller).
In native code, a GOTO to a distant instruction in the program takes more
time and space than a GOTO to a nearer instruction. All GOTO's are made as
fast and small as possible by checklng the distance from each GOTO to its
destination. Note that shortening one GOTO instruction may shorten the
branching distance of another GOTO, allowing opportunities for further
improvement.
3. Linking Span Dependent Instructions (smaller).
If one part of a program has many GOTO's to the same distant instruction,
the optimizer replaces them all by "short" GOTO's to a single "long" GOTO
whose destination is the distant instruction.
G. Peephole Optimization
1. Context Sensitive Peephole Optimization (faster, smaller).
The Philon System translates each statement of the source program into a
separate list of native code instructions. The Peephole Optimizer can
examine an arbitrarily large section of code, including instructions that
were generated from separate source statements. It merges together
instructions generated from adjacent statements, to take advantage of
shortcuts which can not be anticipated during a statement-by-statement
translation.
The Peephole Optimizer changes patterns in the code into faster and smaller
replacements. It performs context-sensitive pattern matching using a
well-designed set of matching primatives are available to detect usage of
a register later in the basic block and whether the register is live on
exit from the block.
H. Program Level Optimizations
1. In-line Routine Substitution (faster).
In the same way that loops can be unrolled (see Section C), subroutine
calls are unfolded by replacing each call by a copy of the subroutine.
This frees the program from spending time executing the GOSUB/RETURN
statements. Calls to small nonrecursive routines are replaced by the body
of the routine, substituting formal parameters by actual arguments.
2. Subroutine Instantiation (faster).
This is a combination of the previous technique with Constant Propagation
(See Section C). It is used for subroutines that are frequently called
with a constant argument.
3. Macro Compression (smaller).
This is a more thorough technique than Hoisting and Sinking (See Section C)
for removing repeated sections of code and replacing them by a single
copy. Macro Compression catches repeated sections which are immune to
Hoisting and Sinking, and changes them into calls to a subroutine which
performs the same function. In the simple case, the synthesized subroutine
has no parameters and replaces a constant sequence of instructions. This
may be made even smaller by allowing the synthesized subroutine to take
parameters so that it can replace different sequences of instructions.
Although the present invention has been disclosed in terms of particular
examples and embodiments, it should be clear that the scope of the
invention is not limited to these disclosed examples. Rather, as will be
readily apparent to one with ordinary skill in this art, many other
implementations of the invention disclosed herein are possible.
APPENDIX I
This appendix defines the intermediate form (AST) used as the interface
between passes one and two of the Philon COBOL compiler.
______________________________________
program: `a --cmpunt` iddiv envdiv datadiv procdiv
`a --endcmpunt`
iddiv: id
id: `a --id`
envdiv: `a --envdiv` configsect iosect samearea
configsect:
`a --config` spnames currsign dpcomma
spnames: `a --begin` switch* `a --end`
`a --empty`
line: `a --line`
optid: id
`a --empty`
currsign: optlit
optlit: lit
`a --empty`
lit: `a --lit`
dpcomma: flag
flag: `a --yes`
`a --no`
iosect: `a --begin` filecontrol* `a --end`
`a --empty`
samearea: `a --begin` areagroup* `a --end`
`a --empty`
areagroup: `a --begin` id* `a --end`
filecontrol:
`a -- filedef` line id isopt assigntowhat
org fstatus access keys `a --endfiledef`
isopt: flag
assigntowhat:
`a --text` filename
`a --binary` filename
`a --printer` optfilename*
lit
optifilename:
filename `a --empty`
filename: `a --item` forwardref
`a --command` forwardref
idlist: `a --begin` id* `a --end`
`a --empty`
org: `a --seq`
`a --rel`
`a --inx`
fstatus: optforwardref
optforwardref:
`a --item` forwardref
`a --empty`
forwardref:
`a --item` modname
`a --forward` modname
access: `a --seqacc` optforwardref
`a --rndacc` optforwardref
`a --dynacc` optforwardref
keys: `a --key` forwardref altkeys
`a --empty`
altkeys: `a --begin` altkey* `a --end`
`a --empty`
altkey: `a --altkey` hasdupls forwardref
hasdupls: flag
datadiv: `a --datadiv` filesect ussect linksect
commsect reptsect
filesect: `a --filesect` fdsds
fdsds: `a --begin` fdsd* `a --end`
`a --empty`
fdsd: `a --fd` line id fdclauses records
`a --sd` line id sdclauses records
fdclauses: `a --begin` fdclause* `a --end`
fdclause: `a --recsize` recsize
`a --labels` flag
`a --labval` labvallist
`a --datarecs` idlist
`a --linage` linage
`a --reports` idlist
recsize: `a --pair` name name
name
labvallist:
`a --begin` labval* `a --end`
labval: `a --check` forwardref
`a --wrlab` forwardref
`a --setlab`
forwardref
linage: forwardref optforwardref optforwardref
optforwardref
records: `a --begin` dd* `a --end`
`a --empty`
sdclauses: `a --begin` sdclause* `a --end`
sdclause: `a --recsize` recsize
`a --datarecs` idlist
wssect: `a --begin` dd* `a --end`
dd: `a --dd` line lit optid dclauses
dclauses: `a --begin` dclause* `a --end`
dclause: `a --redef` modname
`a --pic` name
`a --usage` usage
`a sign` sign
`a --occurs` range asckeys tabindexes
`a --just`
`a --blankzero`
`a --value` initval
`a --renames` renamed
`a --condval` condvallist
modname: `a --select` modname id
id
name: `a --name`
usage: `a --comp`
`a --display`
`a --index`
sign: `a --lead`
`a --trail`
`a --slead`
`a --strail`
range: `a --varrange` name name modname
name
asckeys: `a --begin` asckey* `a --end`
`a --empty`
asckey: `a --asckey` ascdesc modname
ascdesc: flag
tabindexes:
idlist
`a --empty`
initval: `a --fig` lit
`a --allfig` name
name
renamed: `a --pair` modname modname
`a --item` modname
condvallist:
`a --begin` conval* `a --end`
condval: `a --pair` id id
`a --item` id
linksect: `a --begin dd* `a --end`
commsect: stub
stub: `a --empty`
reptsect: stub
procdiv: `a --procdiv` line procprmlist
restofprocdiv
procprmlist:
`a --begin` procprm* `a --end`
`a --empty`
procprm: `a --prm` modname
restofprocdiv: `a --declaratives` declaratives sections
`a --sects` sections
`a --pargs` paragraphs
`a --stms` stms
declaratives:
`a --begin` declarative* `a --end`
declarative:
`a --decl` line para optlit usestate
paragraphs
usestate: `a --useio` useio
`a --usereport` vbl
`a --usedebug` stub
useio: `a --input`
`a --output`
`a --io`
`a --extend`
idlist
vbl: `a --subscr` modname subs
`a --fig` lit
`a --allfig` name
modname
subs: `a --begin` sub* `a --end`
sub: `a --plus` modname id
`a --minus` modname id
modname
sections: `a --begin` sections* `a --end`
section: `a --section` line para optlit paragraphs
paragraphs:
`a --begin` paragraph* `a --end`
paragraph: `a --para` line para stms
stms: `a --begin` state* `a --end`
state: `a --stm` line stm
srm: `a --libcall` id prms
`a --excpcall` id flag prms optstms
`a --call` vbl flag prmlist optstms
`a --accdisp` id flag optvbl prms optstms
`a --addcorr` flag vbl rndvbl optstms
`a --alter` para para
`a --compute` lit flag expr rndvbllist
optstms
`a --exitprog`
`a --goto` optpara
`a --cgoto` vbl lit litlist
`a --if` condition optstms optstms
`a --inspect` vbl tally replace
`a --merge` id asckeys idlist outproc
`a --move` lit vbl vbllist
`a --movecorr` vbl vbl
`a --perform` performed
`a --perftimes` vbl performed
`a --perfuntil` condition performed
`a --perfvar` initlist condlist performed
incrlist lastincr
`a --search` flag optstms vbl optvbl
whenlist
`a --srchall` flag vbl optstms searchcond
optstms
`a --set` lit vbl vbllist
`a --setup` lit vbl idlist
`a --setdown` lit vbl idlist
`a --sort` id asckeys inproc outproc
`a --string` flag vbl optvbl stringlist
optstms
`a --subtcorr` flag vbl rndvbl optstms
`a --unstring` flag vbl optvbl optvbl
delimlist targlist optstms
`a --endunstring`
`a --addto` addto
`a --addgiving` addgiving
`a --divinto` divinto
`a -- divgiving` divgiving
`a --rmndr` rmndr
`a --multby` multby
`a --multgiving` multgiving
`a --subtfrom` subtfrom
`a --subtgiving` subtgiving
prmlist: `a --begin` coprm* `a --end`
`a --empty`
coprm: `a --prm` vbl
prms: `a --begin` prm* `a --end`
prm: `a --nullprm`
`a --nulldesc`
`a --numprm` vbl
`a --intprm` vbl
`a --prm` vbl
`a --litprm` lit
`a --alfaprm` vbl
`a --fileprm` id
`a --keyprm` vbl
`a --recprm` vbl
`a --intoprm` vbl
`a --fromprm` vbl
`a --startprm`
vbllist: `a --begin` taggedvbl* `a -- end`
taggedvbl: `a --vbl` vbl
rndvbllist:
`a --begin` rndvbl* `a --end`
rndvbl: `a --rnd` vbl
`a --vbl` vbl
optstms: stms
`a --empty`
optmodname:
taggedmodname
`a --empty`
modnamelist:
`a --begin` taggedmodname* `a --end`
taggedmodname:
`a --item` modname
tally: `a --begin` tallyitem* `a --end`
`a --empty`
tallyitem: `a --tally` vbl tallywhat beforeafter
tallywhat: `a --all` vbl
`a --lead` vbl
`a --chars`
beforeafter:
`a --before` vbl
`a --after` vbl
`a --empty`
replace: `a --begin` replaceitem* `a --end`
`a --empty`
replaceitem:
`a --replchars` vbl beforeafter
`a --replace` allleadfirst vbl vbl
beforeafter
allleadfirst:
`a --rall`
`a --rlead`
`a --rfirst`
inproc: `a --file` idlist
performed
outproc: `a --file` id
performed
performed: `a --pair` para para
`a --item` para
para: lit
optpara: optlit
litlist `a --begin` lit* `a --end`
initlist: `a --begin` initgroup* `a --end`
initgroup: `a --pair` vbl vbl
condlist: `a --begin` loopcond* `a --end`
loopcond: `a --cond` condition
incrlist: `a --begin` incrgroup* `a --end`
incrgroup: `a --incr` vbl vbl vbl
lastincr: `a --pair` vbl vbl
optvbl: `a --vbl` vbl
`a --empty`
whenlist: `a --begin` when* `a --end`
when: `a --when` condition optstms
stringlist:
`a --begin` stringitem* ` a --end`
stringitem:
`a --stritem` vbl delim
delim: `a --vbl` vbl
`a --size`
delimlist: `a --begin` delimby* `a --end`
delimby: `a --delim` flag vbl
targlist: `a --begin` target* `a --end`
target: `a --target` vbl optvbl optvbl
searchcond:
`a --begin` hilocond* `a --end`
hilocond: `a --item` hilo
hilo: `a --eq` vbl expr
`a --cond` vbl
expr: `a --plus` expr expr
`a --minus` expr expr
`a --mult` expr expr
`a --div` expr expr
`a --expon` expr expr
`a --uminus` expr
`a --vbl` vbl
condition: `a --or` condition condition
`a --and` condition condition
`a --not` condition
`a --gt` expr expr
`a --ge` expr expr
`a --lt` expr expr
`a --le` expr expr
`a --eq` expr expr
`a --ne` expr expr
`a --numeric` a --vbl vbl
`a --alphabetic` a --vbl vbl
`a --pos` expr
`a --neg` expr
`a --zero` expr
`a --abgt` expr
`a --abge` expr
`a --ablt` expr
`a --able` expr
`a --abeq` expr
`a --abne` expr
`a --vbl` vbl
addto: `a --begin` lit lit flag vbllist rndvbllist
optstms `a --end`
addgiving: `a --begin` lit lit flag vbllist rndvbllist
optstms `a --end`
divinto: `a --begin` lit flag vbl rndvbllist optstms
`a --end`
divgiving: `a --begin` lit flag vbl vbl rndvbllist
optstms `a --end`
rmndr: `a --begin` flag vbl vbl rndvbl vbl optstms
`a --end`
multby: `a --begin` lit flag vbl rndvbllist optstms
`a --end`
multgiving:
`a --begin` lit flag vbl vbl rndvbllist
optstms `a --end`
subtfrom: `a --begin` lit lit flag vbllist rndvbllist
optstms `a --end`
subtgiving:
`a --begin` lit lit flag vbllist rndvbllist
optstms `a --end`
______________________________________
APPENDIX 2
I. Attributes of Symbol Table (continued)
A. Possible Values for Base Type
1. at.sub.-- int: integer (medium-size)
2. at.sub.-- sint: short integer
3. at.sub.-- lint: long integer
4. at.sub.-- char: character
5. at.sub.-- uchar: unsigned character
6. at.sub.-- fit: floating-point (medium-size)
7. at.sub.-- sflt: short floating-point
8. at.sub.-- lflt: long floating-point
9. at.sub.-- enum: enumeration type
10. at.sub.-- enmb: member of enumeration
11. at.sub.-- unsg: unsigned integer (medium-size)
12. at.sub.-- sunsg: short unsigned integer
13. at.sub.-- lunsg: long unsigned integer
14. at.sub.-- pntr: pointer type
15. at.sub.-- bit: bit field
16. at.sub.-- arr: array
17. at.sub.-- strct: structure
18. at.sub.-- union: union
19. at.sub.-- string: string
20. at.sub.-- darr: dynamic array
21. at.sub.-- bcd: bcd arithmetic type
22. at.sub.-- blck: a block
23. at.sub.-- lbl: label
24. at.sub.-- proc: procedure
25. at.sub.-- pkg: package
B. ATTRIBUTES FOR BASE TYPE at.sub.-- enum, at.sub.-- enmb
An enumeration type is specified by listing the values an item of this type
can take on. The "enumeration list" field of the enumeration type entry
points to an "enumeration member" type entry. This first enumeration
member has a pointer, the "enumeration object" field, to a constant object
of this enumeration type. This object is initialized to zero. Subsequent
values in the enumeration each cause an "enumeration member" type entry
and a corresponding object entry to be made. The enumeration members are
chained together. The objects in turn are initialized to 0, 1, 2, . . .
1. enumeration list (enlst) (blk type)
For an item of base type "at.sub.-- enum", this field holds the block table
of the first "enumeration member" field of the enumeration.
2. enumeration link (enlk) (blk type)
For an item of base type "at.sub.-- enmb", this field holds the block table
marker of the next "enumeration member" field of the enumeration.
3. enumeration object (enobj) (blk type)
For an item of base type "at.sub.-- enmb", this field holds the block table
marker of an object which is the corresponding item in the enumeration.
C. BASE TYPE at.sub.-- arr, at.sub.-- ardx
For array types, we must indicate the element type of the array and also
the number of dimensions and the range of each dimension. To do this, an
array type entry has an "element type" field and an "index list" field.
The index list field leads to a type entry of base type "at.sub.-- ardx".
Array index (at.sub.-- ardx) types contain two fields. The first (the
"index pointer") points to a type entry which gives the range of this
dimension. The latter type entry is thus a subrange type or a constrained
integral type. The second field is the "index link", and points to the
next array index for the array (giving the bounds for the next dimension).
If this is the last dimension of the array, the "index link" is zero.
One point: a multi-dimensional array can be represented in two ways. As an
array of scalar type with two array indexes, or as an array of element
type array with one array index.
1. element type (elty) (blk.sub.-- type)
For a type of base type "at.sub.-- arr", this field points to a type entry
which is the element (member) type of the array.
2. ex list (inlst) (blk.sub.-- type)
For a type of base type "at.sub.-- arr", this field points to an "at ardx"
type entry which gives bound information for the first dimension of the
array.
3. row or column order (row) (bool)
For a type of base type "ar.sub.-- arr", this field says whether storage is
to be allocated for the array in row-major or column-major order. Values
are:
true: row-major order
false: column-major order
4. number of elements (nelt) (unt16)
For a type of base type "at.sub.-- arr", this field provides the number of
elements in the array.
5. number of dimensions (ndim) (unt8)
For a type of base type "at.sub.-- arr", this field gives the number of
dimensions in the array.
6. index pointer (inptr) (blk type)
For a type of base type "at.sub.-- ardx", this field gives the type of the
array bound. This type is either a subrange type or a constrained integral
type. The actual upper and lower bounds can be found by investigating this
type.
7. index link (inlk) (blk.sub.-- type)
For a type of base type "at.sub.-- ardx", this field gives the next array
index (at.sub.-- ardx) for the next dimension of the array. If zero, this
is the last dimension of the array.
D. BASE TYPE at.sub.-- strct, at.sub.-- stfd
Structures or records have base type "at.sub.-- strct". For such a type,
the "field list" attribute points to the first member of the structure,
which has base type "at.sub.-- stfd".
Each structure field type entry has a "field pointer" attribute, which
gives the type of the field, a "field name" for its name, and a "field
link" field, to get to the next member of the structure. It also contains
a "field parent" field, which points back to the structure of which it is
a member.
1. field list (fdlst) (blk.sub.-- type)
For a type of base type "at.sub.-- strct", this field points to the first
structure field (base type "at.sub.-- stfd") of the structure.
2. number of fields (nfld) (unt8)
For a type of base type "at.sub.-- strct", this field gives the number of
fields in the structure.
3. record block number (rblk) (bindx.sub.-- type)
For PASCAL and MODULA.sub.-- 2 only. In these languages, a reference to a
structure field is of the form "r.f" where r is the record (structure) and
f is a field. We regard the reference to "r" as opening up a new block
where the fields or r become visible. Thus, in these languages, a new
scope is created for each record, and the block number where its fields
lie is saved in this attribute.
4. field name (fdnm) (nm.sub.-- type)
For a type of base type "at.sub.-- stfd", this field gives the name table
marker for the field's name.
5. field pointer (fdptr) (blk.sub.-- type)
For a type of base type "at.sub.-- stfd", this field points to the type
entry which gives the type of the field.
6. field link (fdlk) (blk.sub.-- type)
For a type of base type "at.sub.-- stfd", this field points to the next
structure field belonging to the same structure.
7. field parent (fdpar) (blk.sub.-- type)
For a type of base type "at.sub.-- stfd", this field points back to the
object or structure field whose type is the structure of which this item
is a field. This attribute is provided for such languages as PL/I and
COBOL where a field may be referenced without naming the parent.
8. displacement (disp) (unt32)
For a type of base type "at.sub.-- stfd", this field gives the displacement
(offset) of the field from the start of the structure.
E. BASE TYPE at.sub.-- union, at.sub.-- unmb
Unions are similar to structures.
1. member list (mblst) (blk type)
For a type of base type "at.sub.-- union", this field gives the first
member of the union.
2. number of members
For a type of base type "at.sub.-- union", this frid gives the number of
members in the union.
3. member name (mbnm) (nm.sub.-- type)
For a type of base type "at.sub.-- unmb", this field gives the name table
marker for the member's name.
4. member pointer (mbptr) (blk.sub.-- type)
For a type of base type "at.sub.-- unmb:, this field gives the type of the
member.
5. member link (mblk) (blk.sub.-- type)
For a type of base type "at.sub.-- unmb", this field gives the next member
of the union.
6. member parent (mbpar) (blk.sub.-- type)
For a type of base type "at.sub.-- unmb", this field points to the block
table marker for the objector structure field whose type is the union of
which this field is a member, or if the union is anonymous is the
immediate enclosing structure.
F. BASE TYPE at.sub.-- darr
This means the corresponding object is a dynamic array. As such no further
information is available at compile time. The object itself generally has
received a standard initialization (at.sub.-- desc) and will be handled by
run-time routines.
1. element type (elty) (blk.sub.-- type)--Same as for types with base type
"at.sub.-- arr".
2. Index list (inlst) (blk.sub.-- type)--Same as for types with base type
"at.sub.-- arr".
3. number of dimensions (ndim) (unt8)--Same as for types with base type
"at.sub.-- arr".
4. row or column order (row) (bool)--Same as for types of base type
"at.sub.13 arr".
G. BASE TYPE at.sub.-- bcd
This means the corresponding object is a binary-coded-decimal numeric item.
Such a type has two attributes, "number of digits" and "number of decimal
places". Actually, this base type was introduced for BASICs, where these
attributes are not used, since all such objects have a standard size.
However, in PL/I, these fields will be used.
1. number of digits (dgt) (unt16)--The number of digits represented.
2. number of decimal places (dcpt) (unt16)--The number of decimal places
represented.
H. BASE TYPE at.sub.-- string
This indicates the corresponding object is a string. It is used in BASICs
only. In CBASIC, only the string itself is allocated (for constant; for
variables, a pointer is allocated since the strings are dynamic). In
MBASIC, a descriptor consisting of length, pointer to string, and the
string is allocated for constants. For variables, space for a length and a
pointer are allocated. There is no further attribute for this base type.
I. BASE TYPE at.sub.-- fstring
A FORTRAN or PL/I character string. The corresponding object in general has
two relevant sizes. The first is the maximal size it can take on. This is
the size to allocate. The second is the "logical" size the string has at
any given moment at run-time. This is due to varying-length strings in
PL/I and to the substringing operation in FORTRAN.
1. allocated length (alleng) (unt16)
The allocated length of the string.
2. working length (wkleng) (blk.sub.-- type)
Block table marker of object giving working length of the string.
3. is varying (vary) (bool)
Is the string varying in length (PL/I)? If so, an integer must be allocated
for the string's length, which is used in run-time routines. Values are:
true: it is varying
false: no it's not
J. BASE TYPE at.sub.-- numeric
A COBOL numeric data item. This has the fields listed below.
1. length (leng) (unt16)
The size of the item (in bytes).
2. decimal places (dp) (int8)
Number of decimal places of item (can be negative).
3. sign information (sign) (unt8)
Tells whether the item is signed or not and the internal representation of
the sign. Values are:
UN: not signed
LS: sign is leading, separate character
LN: sign is leading, not separate character
TS: sign is trailing, separate character
TN: sign is trailing, not separate character
4. is computational? (comp) (bool)
Is this a COMPUTATIONAL data item? If so, will be allocated like a native
integer. Values are:
true: it is
false: it is not
K. BASE TYPE at.sub.-- numed
A COBOL numeric edited item with the following fields: length
1. (leng) (unt16)
The length of item.
2. decimal places (dp) (int8)
Number of decimal places.
3. picture (pic) (blk.sub.-- type)
Pointer to the block table entry for the item's picture (which is passed
along with the item to run-time routines). blank
4. when zero? (bwz) (bool)
Is the item to appear blank when it has the value zero? Values are:
true yes
false: no
L. BASE TYPE at.sub.-- alfnum:
A COBOL alphanumeric edited item with the fields:
1. length (leng) (unt16)
Length of the item.
2. is justified (just) (bool)
Is the item right justified? Values are:
true: yes
false: no
M BASE TYPE at.sub.-- alfa:
A COBOL alphabetic item with fields:
1. length (leng) (unt16)
length of the item
2. is justified (bist) bool)
Is the item right justified. Like above
3. picture (pic) (blk type)
Pointer to the block table marker for the item's picture. If the picture is
simple (no insertion of blanks), this value will be zero.
N. BASE TYPE at.sub.-- alfed:
COBOL alphanumeric edited item. Fields are:
1. length (leng) (unt16)
Length of item.
2. is justified (just) (bool)
Is it right justified? Like above.
3. picture (pic) (blk type)
Block table markeer for picture of item.
O. BASE TYPE at.sub.-- para
COBOL paragraph or section. The base type "label" is not used because
different information must be kept.
1. is a section? (issect) (bool)
Is this a paragraph or a section?
true: a section
false: a paragraph
2. parent section (sect) (blk.sub.-- type)
If a paragraph, the block table marker of the section to which it belongs.
If a section or a paragraph in a program without sections, it is
`blk.sub.-- null`.
3. referenced outside of it section? (extref) (bool)
Has this paragraph been referenced anywhere outside of the section in which
it is defined? Values are:
true: yes
false: not
4. number of times defined? (dfcount) (unt8)
Number of times a paragraph with this name has been defined. (this and the
preceding field are used to check for invalid paragraph references in
COBOL.)
5. next paragraph (next) (blk.sub.-- type)
The block table marker of a pointer which is set to point to the following
paragraph. Space for this pointer is allocated, as there are statements in
COBOL which change its value (ALTER and PERFORM).
6. saved next paragraph (save) (blk.sub.-- type)
The block table marker of a pointer which points to the next physical
paragraph. This value is used at run-time to restore the value of the
`next` pointer after a return from a PERFORM.
P. BASE TYPE at.sub.-- cond
A COBOL condition (88-item). This is an item which is either true or false
according to whether a referenced item has a given value(s) or range of
value(s).
1. referenced object (cndobj) (blk.sub.-- type)
The block table marker for the object whose value is being inquired. Note
that if the object is subscripted, the pointer will be to a temporary.
2. value list (cndlst) (blk.sub.-- type)
The block table marker for the first condition value against which to test
the referenced object.
Q. BASE TYPE at.sub.-- cndvl
A condition value. This gives the value or range of values against which
the referenced object in a condition is tested.
1. low value (locnd) (blk.sub.-- type)
The block table marker of an object which gives the low value of a range.
2. high value (hicnd) (blk.sub.-- type)
The block table marker of an object which gives the high value of a range.
If the comparison is against a single value rather than a range, the
pointer is to the single value and the `low value` is unused.
3. is a single value? (sngl) (bool)
Is the condition a single value or a range?
true: single value (use `high value` for the value)
false: range (use `low value` and `high value`)
4. next condition value (condlk) (blk.sub.-- type)
The block table marker of the next condition value against which to test
the referenced object.
R. BASE TYPE at.sub.-- index
An INDEX data item in COBOL. This is implemented identically to an integer,
but is a separate data type in order to check against COBOL semantics.
There are no further attributes.
S. BASE TYPE at.sub.-- blck
Entry made for a block (an inter scope). In most languages, this
corresponds to a new frame. However, in `C` and in MODULA-2 items in the
block should be allocated at the same level as the current scope, as the
block has only a significance with regard to visibility.
1. sub-block-index (sblk) (unt16)
The block index for the corresponding block in the symbol table which this
entry refers to.
2. lexical level (bklev) (unt8)
The static nesting level of this block. Used to maintain the display.
T. BASE TYPE at.sub.-- proc
Indicates a procedure type. Such an entry has a "parameter list" field
which leads to its formal parameters. It also has a "return type" field.
Like a block entry, it has "sub-block-index" and "lexical level" fields.
Notice a procedure, unlike a block in `C` or MODULA-2 always creates a new
frame.
1. parameter list (pmlst) (blk.sub.-- type)
Block table marker for first formal parameter of the procedure. Value is
zero if procedure has no parameters.
2. return type (rtty) (blk.sub.-- type)
Block table marker for return type of procedure. Value is zero if procedure
does not return anything.
3. sub-block-index (sblk) (unt16)
Block number for block corresponding to this procedure in the symbol table.
4. lexical level (bklev) (unt8)
Static nesting level of the procedure.
5. number of parameters (nprm) (unt8)
The number of parameters to the procedure
6. routine number (rout) (unt8)
For built-in procedures in certain languages only. This is an index into a
pre-defined array of routines which handle special built-in functions of
the language.
U. BASE TYPE at.sub.-- parm
Objects having this type are parameters. This entry is used to chain the
parameters of a procedure together.
1. parameter mode (pmode) (unt8)
Indicates direction of information flow between formal parameter and
corresponding actual parameter. Values are:
a. at.sub.-- in: input parameter (may not be altered)
b. at.sub.-- out: output parameter (undefined on entry)
c. at.sub.-- inout: input-output parameter
2. parameter call (pcall) (unt8)
Indicates method of parameter passing. Values are:
at.sub.-- val: call by value
at.sub.-- ref: call by address
3. parameter object (poptr) (blk.sub.-- type)
Block table marker of the object which is the formal parameter.
4. parameter type (ptptr) (blk.sub.-- type)
Block table marker for the type of the formal parameter.
5. parameter link (pmlk) (blk.sub.-- type)
Block table marker for the next entry (of base type "at.sub.-- parm") for
the next parameter of the procedure.
6. is conformant parm (conf) (bool)
Is this a conformant array parameter? Used only in ISO PASCAL. Values are:
true: it is
false: it isn't
V. BASE TYPE at.sub.-- undf
This entry indicates the corresponding object is undefined. Items in error
are generally given this type to avoid generating extra error messages.
There are no other attributes.
W. BASE TYPE at.sub.-- pkg
Indicates a package (ADA).
X. BASE TYPE at.sub.-- def
Indicates a defined type (ADA).
1. defined type (dfty) (blk.sub.-- type)
Block table marker for the type which this entry is defining.
Y. BASE TYPE at.sub.-- log
A logical (or boolean) type. Should always be allocated like a medium-size
integer. Has no further attributes.
Z. BASE TYPE at.sub.-- sbrng
A subrange type. Has a "subrange type" field, indicating what type it is a
subrange of. Also has "lower bound" and "upper bound" fields, pointing to
objects giving the range.
1. subrange of (sbtp) (blk.sub.-- type)
Block table marker for type of which this type is a subrange.
2. lower bound (lbd) (blk.sub.-- type)
Block table marker for object giving lower bound of range.
3. upper bound (ubd) (blk.sub.-- type)
Block table marker for object giving upper bound of range.
AA. BASE TYPE at.sub.-- bit
The corresponding object is a bit field. The fields include a "bit width"
field for the size (in bits) to allocate, a "working width" field for the
item's current length, and an "is aligned" field for PL/I aligned bit
fields.
1. bit width (btwidth) (unt16)
The number of bits to allocate for this item. May be zero for parameters
and based items (in PL/I) or for zero-length bit fields (in `C`).
2. working width (wkwidth) (blk.sub.-- type)
Block table marker for item which holds the run-time width of the field
(passed to run-time routines).
3. is aligned (bitalgn) (bool)
Is the field to be aligned on a byte boundary? Values are:
true: yes
false: no
4. bit offset (btofset) (unt8)
The length in bits from the start of the byte in which this bit field
starts.
AB. BASE TYPE at.sub.-- lbl
Label type. The only attribute gives the nesting level of the label.
1. nesting level (bklev) (unt8)
The static nesting level of block in which this label is defined (to handle
jumps out of current scope).
AC. BASE TYPE at.sub.-- ieee, at.sub.-- sieee, at.sub.-- lieee
Medium short, and long size real numbers represented internally in IEEE
notation. Standard sizes only, so no further attributes.
AD. BASE TYPE at.sub.-- file
Indicates an object of this type is a file. In PASCAL, we will store the
file descriptor here, so an integer will be allocated. In COBOL, an entry
for the file table will be allocated for each file.
1. file type (fltp) (blk.sub.-- type)
Block table marker for type entry which indicates file consists of sequence
of components of this type (PASCAL).
2. file buffer (fbuff) (blk.sub.-- type) Block table marker for object
which is the file's buffer area.
3. Linage counter (lcount) (blk.sub.-- type)
Block table marker for the object which will serve as the LINAGE-COUNTER
for the file (COBOL).
4. is a sort file? (issort) (bool)
Is this a sort file? (COBOL). Values:
true: yes
false: no
5. File organization (org) (unt8)
a. at.sub.-- seq: sequential
b. at.sub.-- rel: relative (random)
c at.sub.-- inx: indexed sequential
6. key list of file (fkylst) (blk.sub.-- type)
Block table marker for the first (relative or indexed) key for the file.
AE. TYPE at.sub.-- table
A COBOL table. Similar to an array, but in addition can vary in size
(maximum limit given by some data item) and may be sorted according to
certain keys. It also may contain a list of its own indexes.
1. element type (elty) (blk.sub.-- type)
Like base type "at.sub.-- arr", the element type of the table.
2. index list (inlst) (blk.sub.-- type)
Also like "at.sub.-- arr", block table marker for an "at.sub.-- ardx" entry
which will give array bounds. If the table is variable-size, the upper
array bound is the (constant) maximum value.
3. variable bound (varbnd) (blk.sub.-- type)
Block table marker for object which will give dynamic upper bound to size
of table. If zero, table is fixed in size.
4. key list (kylst) (blk.sub.-- type)
Block table marker for a key type entry (base type "at.sub.-- key") which
is the first (primary) key by which the table is sorted.
5. index (COBOL) list (ixlst) (blk --type)
Block table marker for an index chain entry (base type "at ixchn") which
will lead to the first index associated with the table. Is zero if no
indices are associated with the table.
6. The number of elements (nelt) (unt16)
The number of elements in the array (see under base type "at.sub.-- arr").
BASE TYPE at.sub.-- key
COBOL only. Used to chain together keys of table.
1. key pointer (kyptr) (blk.sub.-- type)
Block table marker of object (which is member of the table) which serves as
the key.
2. key mode (kymode) (at.sub.-- type)
Whether the key is ascending or descending. Values are:
a. at.sub.-- asckey: ascending key
b. at.sub.-- deskey: descending key
3. key link (kylk) (blk.sub.-- type)
Block table marker for next key in list.
AG. BASE TYPE at.sub.-- ixchn
COBOL only. Used to chain together indexes of table.
1. index object (ixobj) (blk.sub.-- type)
Block table marker for the object which is the corresponding index.
2. index link (ixlk) (blk.sub.-- type)
Block table marker for the member of the index chain.
AH. BASE TYPE at.sub.-- set
A set type. Currently, allocate objects which are sets as integers. For
now, we will not allow sets to contain more member than there are bits in
a medium-size word.
1. set type (setp) (blk.sub.-- type)
Block table marker for the type which this entry is a set of.
AI. BASE TYPE at.sub.-- char, at.sub.-- uchar
Character or unsigned character type. There are no attributes.
AJ. BASE TYPE at.sub.-- flt, at.sub.-- sflt, at.sub.-- lflt
AK. BASE TYPE at.sub.-- ieee, at.sub.-- sieee, at.sub.-- lieee
Medium-size, short, and long floating-point
types. `flt` means hardware floating-point representation; `ieee` refers to
IEEE representation. Attributes are:
lower bound (lbd) (blk.sub.-- type)
upper bound (ubd) (blk.sub.-- type)
These attributes exist due to the misguided belief that there were such
things as subranges of floating-point types.
AL. BASE TYPE at.sub.-- cmblk
A COMMON block (FORTRAN). Identifies the object whose type this is as a
common block. Has the following attributes:
1. common-block list (cmlst) (blk.sub.-- type)
Block table marker for the first item in a linked list for the same common
block, but belonging to a different procedure.
AM. BASE TYPE at.sub.-- cmitem
An item in a common block linked list. This type is used to chain the
members together.
1. Common-block object (cmobj) (blk.sub.-- type)
Block table marker for the object in the list
2. common-block link (cmlk) (blk.sub.-- type)
Block table marker for the next item in the linked list.
AN. BASE TYPE at.sub.-- pntr
A pointer type. Attribute is "target type".
1. target type (trty) (blk.sub.-- type)
Block table marker of the type the pointer points to.
AO. BASE TYPE at.sub.-- ucsdstring
The associated object is a STRING in UCSD PASCAL. Its length is the only
attribute.
1. length of string (leng) (unt16)
The string's maximum length. The logical length of the string may vary
dynamically, so the allocator must also allocate an integer in front of
the string which will hold the current length.
AP. BASE TYPE at.sub.-- arglist
An argument list (at present COBOL only). This is a collection of
parameters, a pointer to which will be passed to a run-time procedure. It
is always initialized via q-code, and its length is always calculated from
the intialization values themselves. There are no attributes.
II. ACTUAL LAYOUT OF ATTRIBUTES IN BLOCK TABLE ENTRIES
We now describe where each attribute is stored in the entry in the symbol
table. This information is not needed by a user of the symbol table
module. It is internal to the system and maintained by the macros in the
file "s3mac.h", which must be consistent with this layout.
A. All Entries:
byte 0
bits 0-3: size of the entry in bytes/2
bits 4-7: for objects: the storage class (stcl)
for integral types: Is constrained (cnstr)
for parameter types: the parameter mode (pmode)
byte 1
bits 0-1: the visibility (vis)
bit 2: for procedure objects only: is referenced (refd)
bits 3-4: alignment (algn)
bit 5: for types: is examined (exam)
bit 6: for objects: is constant (const)
bit 7: nature (ntr)
bytes 2-3: has table marker of entry (htm)
bytes 4-7: for objects:
for procedure and block types: size of the frame (osize)
bytes 8-9: back-chain marker (bkchn)
B. For Objects Only:
bytes 10-11: type reference (tref)
bytes 12-15: initialization value:
integer value (invl) 12-15
unsigned int value (unvl) 12-15
character value (chvl) 12
q-code pointer (qdpt) 12-15
name table marker (nmpt) 12-13
float value (ftvl) 12-13
string value (stvl) 12-13
label value (lbvl) 12-15
bcd value (bcd) 12-13
if initialization is for complex:
real part (cxl) 12-13
imaginary part (cx2) 14-15
if initialization is for pointer:
pointer object (ptvl) 12-13
pointer offset (ptofs) 14-15
if storage class is `eqv` (equivalence), this will instead hold:
equivalence link (eqlk) 12-13
equivalence offset (eqoff) 14-15
if storage class if `fbuff` (file buffer), this will instead hold:
file to which is buffer (tobuff) 12-13
next file buffer (nxtbuf) 14-15
bytes 16-19: address (for static objects) or offset (for parameters,
temporaries, or automatics) (addr)
byte 20: trap flag (for source debugger), register allocation flag (code
generator), or local modes (source debugger--for procedure objects)
byte 21: bits 0-3: size of entry in bytes/2
bits 4-7: kind of initialization (kdin)
C. For Types Only
Byte 10: base type (bsty)
D. Depending on the base type, the size of type entries vary. The last byte
of every entry is the size of the entry itself, given in bytes/2.
1. BASE TYPE at.sub.-- char
2. BASE TYPE at.sub.-- uchar
3. BASE TYPE at.sub.-- pkg
4. BASE TYPE at.sub.-- undf
5. BASE TYPE at.sub.-- string
6. BASE TYPE at.sub.-- log
7. BASE TYPE at.sub.-- cmplx
byte 11: size of entry
10. BASE TYPE at.sub.-- int
11. BASE TYPE at.sub.-- sint
12. BASE TYPE at.sub.-- lint
13. BASE TYPE at.sub.-- flt
14. BASE TYPE at.sub.-- sflt
15. BASE TYPE at.sub.-- lflt
16. BASE TYPE at.sub.-- unsg
17. BASE TYPE at.sub.-- sunsg
18. BASE TYPE at.sub.-- lunsg
19. BASE TYPE at.sub.-- sieee
20. BASE TYPE at.sub.-- ieee
21. BASE TYPE at)lieee
bytes 11-12: lower bound (lbd)
Bytes 13-14: upper bound (ubd)
byte 15: size of entry
22. BASE TYPE at.sub.-- pntr
bytes 11-12: target type (trty)
byte 13: size of entry
23. BASE TYPE at.sub.-- arr
bytes 11-12: element type (elty)
bytes 13-14 index list (inlst)
byte 15: number of dimensions (ndim)
byte 16: row or column major (row)
bytes 17-18: number of elements (nelt)
byte 19: size of entry
24. BASE TYPE at.sub.-- strct:
bytes 11-12: field list (fdlst)
byte 13: number of fields (nfld)
bytes 14-15: record block number (rblk)
byte 16: this byte intentionally left blank
byte 17: size of entry
BASE TYPE at.sub.-- union:
bytes 11-12: member list (mblst)
byte 13: number of member (nmem)
byte 14: this byte intentionally left blank
byte 15: size of entry
26. BASE TYPE at.sub.-- bcd:
bytes 11-12: number of decimal places (dcpt)
bytes 13-14: number of digits (dgt)
byte 15: size of entry
27. BASE TYPE at.sub.-- blck:
byte 11: nesting level (bklev)
bytes 12-13: sub-block index (sblk)
byte 14: this byte intentionally left blank
byte 15: size of entry
28. BASE TYPE at.sub.-- lbl;
byte 11: nesting level (bklev)
byte 12: this byte intentionally left blank
byte 13: size of entry
29. BASE TYPE at.sub.-- proc:
byte 11: nesting level (bklev) or routine number (rout)--FORTRAN
bytes 12-13: sub-block index (sblk) (used in PASCAL as routine number but
called also `sblk`)
byte 14: number of parameters (nprm)
bytes 15-16: return type (rtty)
bytes 17-18: parameter list (pmlst)
byte 19: size of entry
30. BASE TYPE at.sub.-- def:
bytes 11-12: defines type (dfty)
byte 13: size of entry
31. BASE TYPE at.sub.-- ardx:
bytes 11-12: index pointer (inptr)
bytes 13-14: index link (inlk)
byte 15: size of entry
32. BASE TYPE at.sub.-- stfd:
bytes 11-12: type of field (fdptr)
bytes 13-14: field link (fdlk)
bytes 15-16: name of field (fdnm)
bytes 17-18: parent of field (fdparent)
bytes 19-22: displacement of field (disp)
byte 23: size of entry
33. BASE TYPE at.sub.-- unmb:
bytes 11-12: type of member (mbptr)
bytes 13-14: member link (mblk)
bytes 15-16: name of member (mbnm)
bytes 17-18: parent of member (mbparent)
bytes 19-22: unused (must have same size as `stfd` type entry, since we may
mutate a structure field into a union member)
byte 23: size of entry
34. BASE TYPE at.sub.-- parm:
bytes 11-12: parameter object (poptr)
bytes 13-14: parameter link (pmlk)
bytes 15-16: parameter type (ptptr)
byte 17: is conformant parm (conf)
byte 18: this byte intentionally left blank
byte 19: size of entry
35. BASE TYPE at.sub.-- darr:
bytes 11-12: element type (elty)
bytes 13-14: index list (inlst)
byte 15: number of dimensions (ndim)
byte 16: row or column major (row)
byte 17: size of entry
36. BASE TYPE at.sub.-- set:
bytes 11-12: set type (sttp)
byte 13: size of entry
37. BASE TYPE at.sub.-- file:
byte 11-12: file type (fltp) or linage counter (lcount)--COBOL
bytes 13-14: file buffer (fbuff)
byte 15: is a sort file? (issort)
byte 16: file organization (org)
bytes 17-18: key list of file (fkylst)
byte 19: size of entry
38. BASE TYPE at.sub.-- sbrng:
bytes 11-12: lower bound (lbd)
bytes 13-14: upper bound (ubd)
bytes 15-16: subrange type (sbtp)
byte 17: size of entry
39. BASE TYPE at.sub.-- numeric:
bytes 11-12; length (leng)
byte 13: number of decimal places (dp)
byte 14: sign information (sign)
byte 15: is computatonal? (comp)
byte 16: unused
byte 17: size of entry
40. BASE TYPE at.sub.-- numed:
bytes 11-12: length (leng)
byte 13: number of decimal places (dp)
byte 14: blank when zero (bwz)
bytes 15-16: picture (pic)
byte 17: size of entry
41. BASE TYPE at.sub.-- alfa:
bytes 11-12: length (leng)
byte 13: this byte intentionally left blank
byte 14: is justified (just)
bytes 15-16: picture (pic)
byte 17: size of entry
42. BASE TYPE at.sub.-- alfnum:
bytes 11-12: length (leng)
byte 13: this byte intentionally left blank
byte 14: is justified (just)
byte 15: size of entry
43. BASE TYPE at.sub.-- alfed:
bytes 11-12: length (leng)
byte 13: this byte intentionally left blank
byte 14: is justified (just)
bytes 15-16: picture (pic)
byte 17: size of entry
44. BASE TYPE at.sub.-- enum:
bytes 11-12: enumeration list (enlst)
byte 13: size of entry
45. BASE TYPE at.sub.-- enmb:
bytes 11-12: enumeration object (enobj)
bytes 13-14: enumeration link (enlk)
byte 15: size of entry
46. BASE TYPE at.sub.-- bit:
bytes 11-12: bit width (btwidth)
bytes 13-14: working width (wkwidth)
byte 15: is aligned (btalgn)
byte 16: bit offset (btofset)
byte 17: size of entry
47. BASE TYPE at.sub.-- fstring:
bytes 11-12: allocated length (alleng)
bytes 13-14: working length (wkleng)
byte 15: is string varying in length? (vary)
byte 16: this byte intentionally left blank
byte 17: size of entry
48. BASE TYPE at.sub.-- cmblk:
bytes 11-12: head of common-block list (cmlst)
bytes 13-14: next common-block list (cmnxt)
byte 15: size of entry
49. BASE TYPE at.sub.-- cmitem:
bytes 11-12: common object (cmobj)
bytes 13-14: link to next item in chain (cmlk) byte 15: size of entry
50. BASE TYPE at.sub.-- table:
bytes 11-12: element type (elty)
bytes 13-14: index list (inlst)
bytes 15-16: size of table (varbnd)
bytes 17-18: number of elements (nelt)
bytes 19-20: index (COBOL) list (ixlst)
bytes 21-22: key list (kylst)
byte 23: size of entry
51. BASE TYPE at.sub.-- ixchn:
bytes 11-12: index object (ixobj)
bytes 13-14: link to next index (ixlk)
byte 15: size of entry
52. BASE TYPE at.sub.-- key:
bytes 11-12: key object (kyptr)
bytes 13-14: link to next key (kylk)
byte 15: ascending or descending (kymode)
byte 16: this byte intentionally left blank
byte 17: size of entry
53. BASE TYPE at.sub.-- para:
byte 11: is a section? (issect)
byte 12: this byte intentionally left blank
bytes 13-14: parent section (sect)
byte 15: referenced out of section? (extref)
byte 16: number of times defined (dfcount)
bytes 17-18: saved next paragraph (save)
bytes 19-20: next paragraph (next)
byte 21: size of entry
54. BASE TYPE at.sub.-- cond:
bytes 11-12: referenced object (cndobj)
bytes 13-14: value list (cndlst)
byte 15: size of entry
55. BASE TYPE at.sub.-- cndvl:
bytes 11-12: low value (locnd)
bytes 13-14: high (or only) value (hicnd)
byte 15: only one value? (sngl)
byte 16: this byte intentionally left blank
bytes 17-18: next condition value (condlk)
byte 19: size of entry
56. BASE TYPE at.sub.-- index:
byte 11: size of entry
57. BASE TYPE at.sub.-- vcsd string:
bytes 11-12: length of string (leng)
byte 13: size of entry
58. BASE TYPE at.sub.-- arglist:
byte 11: size of entry
APPENDIX 3
I. Phi-code.TM. Operators
The Phi-code.TM. is produced by the flattener from the AST file. This is
done by a preorder walk through the tree (a postorder walk in the case of
expressions). The operators of the Phi-code.TM. are often identical to
nodes in the AST tree, however, this is not a one-to-one mapping. The
flattener needs to add temporary variables to the symbol table to carry
intermediate results which are implicit in the tree. It also needs to
perform transformations on the tree which produce additional quads. One
important transformation is to convert high-level control statements into
simple tests and jumps.
In the list of quads in Appendix 3, the words OPERAND and RESULT indicate
fields which are operands. LITERAL indicates those fields which are
literal integers. NAME indicates those fields which are pointers into the
names table. When necessary for clarity, these names will be suffixed by
an integer ordinal.
As a general rule, quads are homogeneous. That is, their operands have the
same type and size. For example, the q.sub.-- plus quad can add two ints
or two floats, but not an int and a float.
The list in Appendix 3 gives a general description of the quad operators.
The specific types which an operator can take are given in the table which
follows.
A. General pseudo-instructions.
1. q.sub.-- alpha--This is the first quad generated by the flattener for
each compilation unit (each compiled file). It is never executed. It
appears for purposes of initialization in later passes.
2. q.sub.-- omega--This is the last quad in any Phi-code.TM. file. It is
never executed. It is used for ease of termination in later passes.
3. q.sub.-- file NAME LITERAL--NAME is the source file where an "#include"
or a reference to a separately compiled file occurred. The code-generator
emits non-executable "code" (i.e., we emit a jump around the "code") as
follows:
a special q.sub.-- file linemark
LITERAL as an integer
NAME as an ASCII string
4. q.sub.-- label OPERAND--A psuedo operation marking the position of a
statement label contained in OPERAND.
5. q.sub.-- clabel OPERAND--a pseudo operation marking the position of a
compiler generated label contained in OPERAND.
6. q.sub.-- corpus OPERAND--
This pseudo-instruction marks the start of a subprogram. OPERAND is a
pointer to the block table entry for the subprogram. Also, saves registers
(in a static location for Basics) if necessary. Pops parameters into
static locations (Basics only). Copies register statics onto stack
(Basics). Allocates space on stack for local, automatic objects.
7. q.sub.-- endcorpus--
Marks the end of a subprogram. This quad is never `executed`.
8. q.sub.-- benter OPERAND--Causes a new scope to be entered. OPERAND is a
pointer to the block table entry for the block.
9. q.sub.-- bexit--Causes the current scope to be exited.
B. Calling Sequence
1. q.sub.-- fparam OPERAND
2. q.sub.-- f2param OPERAND1 OPERAND2
3. q.sub.-- f3param OPERAND1 OPERAND2 OPERAND3
Mark the start of the calling sequence. [Note that expressions to compute
parameter values, which may include function calls, can be nested within a
calling sequence (e.g., sqrt(abs(a))).] pushes OPERAND(s) onto the stack
as the first actual parameter(s) in the current calling sequence. OPERANDs
are pushed in the order they appear in the quad. OPERAND(s) must be of
scalar type. (Languages that allow passing composite types by value will
make a copy of objects and pass a pointer to them as the OPERAND.)
4. q.sub.-- faparam OPERAND
5. q.sub.-- f2aparam OPERAND1 OPERAND2
6. q.sub.-- f3aparam OPERAND1 OPERAND2 OPERAND3.
Mark the start of the calling sequence. Push the address(es) of OPERAND(s)
onto the stack as the first actual parameters(s) in the current calling
sequence. The addresses are pushed in the order that their respective
OPERANDS appear in the quad.
7. q.sub.-- param OPERAND
8. q.sub.-- 2param OPERAND1 OPERAND2
9. q.sub.-- 3param OPERAND1 OPERAND2 OPERAND3
Push OPERAND(s) onto the stack as the next actual parameter(s) in the
current calling sequence. OPERAND(s) are pushed in the order they appear
in the quad. OPERAND(s) must be of a scalar type. (Languages that allow
passing composite types by value will make a copy of these objects and
pass a pointer to them as the OPERAND.)
10. q.sub.-- aparam OPERAND
11. q.sub.-- 2aparam OPERAND1 OPERAND2
12. q.sub.-- 3aparam OPERAND1 OPERAND2 OPERAND3
Push the address(es) of OPERAND(s) onto the stack as the next actual
parameter(s) in the current calling sequence. The addresses are pushed in
the order that their respective OPERAND(s) appear in the quad.
13. q.sub.-- pcall OPERAND--Procedure call. OPERAND is a procedure object.
Computes the static link if necessary and transfers control to that
procedure, saving the return address in the proper slot on the stack.
Cleans up the stack after the call. Any return value is ignored (as none
is expected).
14. q.sub.-- npcall OPERAND--Parameterless procedure call. OPERAND is a
procedure object. Computes the static link if necessary and transfers
control to that procedure, saving the return address in the proper slot on
the stack. Cleans up the stack after the call. Note that this is the first
quad in its calling sequence. No q.sub.-- f..param's will appear.
15. q.sub.-- ppcall OPERAND1 OPERAND2
OPERAND2--param
OPERAND1--proc
Procedure call with only one parameter, passed by reference. OPERAND1 is a
procedure object. OPERAND2 is a scalar parameter. Pushes OPERAND2 on the
stack as the only parameter in the current sequence. Computes the static
link if necessary and transfers control to that procedure, saving the
return address in the proper slot on the stack. Cleans up the stack after
the call.
16. q.sub.-- apcall OPERAND1 OPERAND2
OPERAND1--proc
OPERAND2--aparam
Procedure call with only one parameter, passed by reference. OPERAND1 is a
procedure object. OPERAND2 is a scalar parameter. Pushes address of
OPERAND2 on the stack as the only parameter in the current calling
sequence. Computes the static link if necessary and transfers control to
that procedure, saving the return address in the proper slot on the stack.
Cleans up the stack after the call.
17. q.sub.-- fcall OPERAND1 OPERAND2
OPERAND1--func
OPERAND2--return
Function call. OPERAND1 is a procedure object. OPERAND2 is where the return
value is to go. Computes the static link if necessary and transfers
control to that procedure, saving the return address in the proper slot on
the stack. Retrieves the return value and puts it in OPERAND2. The stack
is then cleaned up.
18. q.sub.-- nfcall OPERAND1 OPERAND2
OPERAND1--func
OPERAND2--return
Parameterless function call. OPERAND1 is a procedure object. OPERAND2 is
where the return value is to go. Computes the static link if necessary and
transfers control to that procedure, saving the return address in the
proper slot on the stack. Retrieves the return value and puts it in
OPERAND2. The stack is then cleaned up.
Note that this is the first quad in its calling sequence.
No q.sub.-- f . . . param's will appear.
19. q.sub.-- pfcall OPERAND1 OPERAND2 OPERAND3
OPERAND1--func
OPERAND2--return
OPERAND3--param
Function call with only one parameter, passed by value. OPERAND1 is a
procedure object. OPERAND2 is where the return value is to go. OPERAND3 is
a scalar parameter. Pushes OPERAND3 on the stack as the only parameter in
the current calling sequence. Computes the static link if necessary and
transfers control to that procedure, saving the return address in the
proper slot on the stack. Retrieves the return value and puts it in
OPERAND2. The stack is then cleaned up.
20. q.sub.-- afcall OPERAND1 OPERAND2 OPERAND3
OPERAND1--func
OPERAND2--return
OPERAND3--aparam
Function call with only one parameter, passed by reference. OPERAND1 is a
procedure object. OPERAND2 is where the return value is to go. OPERAND3 is
a scalar parameter. Pushes address of OPERAND3 on the stack as the only
parameter in the current calling sequence. Computes the static link if
necessary and transfers control to that procedure, saving the return
address in the proper slot on the stack. Retrieves the return value and
puts it in OPERAND2. The stack is then cleaned up.
21. q.sub.-- gosub LABEL--This performs the BASIC gosub instruction. Since
the operation of returning from a function and return from a gosub are
indistinguishable and must do the same thing, this instruction must set up
the stack as it would be set up when calling a function. Thus, the
q.sub.-- gosub must push the return address and set up the frame pointer
before jumping to the given label. This quad appears alone. It has no
params of any sort to accompany it.
22. q.sub.-- unparam LITERAL RESULT--Stores the value of out or inout value
parameter in RESULT. LITERAL gives the (zero-based) index of the
parameter. This quad must follow a q.sub.-- ncall, q.sub.-- fcall, or one
of their related quads.
C. Procedure Body and Return
1. q.sub.-- nbprms RESULT--Sets result to the integer number of parameters
actually passed to this call of the procedure. (Used for procedures which
may have a variable number of parameters.)
2. q.sub.-- rset OPERAND--Sets the return value to the value of OPERAND. If
the size of the value exceeds the space allocated on the stack for the
return value, a pointer to the value is stored (the return value slot must
be large enough to store a pointer).
3. q.sub.-- return--Restores registers if necessary, then returns control
to the calling procedure. At least one q.sub.-- return must be present in
each procedure body. A q.sub.-- return must preceed a q.sub.-- endcorpus
if the quad preceeding it would otherwise be anything but a jump.
D. Unconditional Jumps
1. q.sub.-- jmpb OPERAND--Jump to the label in OPERAND. This is the only
jump (or test and jump) which may transfer control out of the current
block of procedure, or jump to a label variable. The block or procedure to
which control is transferred must statically enclose the current scope.
2. q.sub.-- jmp OPERAND--Jumps to the label constant in OPERAND.
E. Conditional Jumps.
1. q.sub.-- jeq OPERAND1 OPERAND2 OPERAND3--Jumps to label in OPERAND3 if
OPERAND1=OPERAND2.
2. q.sub.-- jne OPERAND1 OPERAND2 OPERAND3--Jumps to label in OPERAND3 if
OPERAND1 is not equal to OPERAND2.
3. q.sub.-- jlt OPERAND1 OPERAND2 OPERAND3--Jumps to label in OPERAND3 if
OPERAND1 is less than OPERAND2.
4. q.sub.-- jle OPERAND1 OPERAND2 OPERAND3--Jumps to label in OPERAND3 if
OPERAND1 is less than or equal to OPERAND2.
5. q.sub.-- jgt OPERAND1 OPERAND2 OPERAND3--Jumps to label in OPERAND3 if
OPERAND1 is greater than OPERAND2.
6. q.sub.-- jge OPERAND1 OPERAND2 OPERAND3--Jumps to label in OPERAND3 if
OPERAND1 is greater than or equal to OPERAND2.
The type of OPERAND1 in the following jumps must be normal integer. True is
any non-zero value, false is zero.
7. q.sub.-- jt OPERAND1 OPERAND2--Jumps to label in OPERAND2 if OPERAND1 is
true.
8. q.sub.-- jf OPERAND1 OPERAND2--Jumps to label in OPERAND2 if OPERAND1 is
false.
F. Multiple Target Conditionals
1. q.sub.-- indxjp OPERAND LITERAL
q.sub.-- ltab OPERAND1
q.sub.-- ltab OPERANDn
2. q.sub.-- endindxjp
An indexed jump sequence. OPERAND1 thru n are n label objects. LITERAL must
equal n. Control is transferred to OPERAND i if the value of OPERAND is i.
Separate tests must insure that OPERAND has a value between 1 and n. If
OPERAND is allowed to assume a value outside this range the indexed jump
will produce arbitrary results.
3. q.sub.-- indxgosub OPERAND LITERAL
q.sub.-- ltab OPERAND1
q.sub.-- ltab OPERANDn
4. q.sub.-- endindxjp
An indexed gosub sequence. This is very much like q indxjp (see above).
OPERAND1 thru n are n label objects. LITERAL must equal n. Control is then
transferred to OPERAND i if the value of OPERAND is i. Control is
transferred in the same way it would be via a q gosub. Separate tests must
insure that OPERAND has a value between 1 and n. If OPERAND is allowed to
assume a value outside this range the indexed gosub will produce arbitrary
results.
5. q.sub.-- lkupjp OPERAND LlTERAL
q.sub.-- lktab OPERAND1 LABEL1
q.sub.-- lkkab OPERANDn LABELn
6. q.sub.-- endlkupjp LABELm
A lookup jump sequence. OPERAND1 thru n are n constant objects. LABEL1 thru
n are n label objects. Literal must equal n. Control is transferred to
LABELi if the value of OPERANDi is equal to the value of OPERAND. If two
or more of these values are equal, and equal to the value of OPERAND,
control will be transferred to an arbitrary member of the set of
corresponding labels. If none of the values in OPERAND1 thru OPERANDn are
equal to OPERAND, then control is transferred to OPERANDm, which acts as a
default.
G. Computation
1. Arithmetic Computation
a. q.sub.-- uminus OPERAND RESULT--RESULT:=-OPERAND
b. q.sub.-- plus OPERAND1 OPERAND2 RESULT--RESULT:=OPERAND1+OPERAND2
c. q.sub.-- minus OPERAND1 OPERAND2 RESULT--RESULT:=OPERAND1-OPERAND2
d. q.sub.-- mult OPERAND1 OPERAND2 RESULT--RESULT:=OPERAND1 * OPERAND 2
e. q.sub.-- div OPERAND1 OPERAND2 RESULT--RESULT:=OPERAND1 /OPERAND2
f. q.sub.-- expon OPERAND1 OPERAND2 RESULT--RESULT:=OPERAND1 ** OPERAND2
g. q.sub.-- rem OPERAND1 OPERAND2 RESULT--RESULT:=OPERAND1 rem OPERAND2.
When they are both positive, OPERAND1=(OPERAND1/OPERAND2) *
OPERAND2+(OPERAND1 rem OPERAND2) and, for non-positive values, the
following two relations (which must hold for all values of the operands)
may be used to define the value of rem:
A rem (-B)=A rem B
(-A) rem B=-(A rem B)
This implies that the remainder has the same sign as the dividend.
h. q.sub.-- incr RESULT LITERAL--RESULT:=RESULT+LITERAL Note that RESULT is
both a source and a destination. (If RESULT is a stack operand, it is both
a minus and a plus.)
2. Boolean Computation
The following Phi-code.TM.s perform boolean operations on integer operands,
taking 0 as false and non-zero as true. They return an integer result.
a. q.sub.-- not OPERAND RESULT--RESULT:=not OPERAND
b. q.sub.-- and OPERAND1 OPERAND2 RESULT--RESULT:=OPERAND1 and OPERAND2
c. q.sub.-- or OPERAND1 OPERAND2 RESULT--RESULT:=OPERAND1 or OPERAND2
d. q.sub.-- xor OPERAND1 OPERAND2 RESULT--RESULT:=OPERAND1 xor OPERAND2
3. Boolean Comparison
These operators compare their first two operands and set the integer result
to a true or false value.
a. q.sub.-- eq OPERAND1 OPERAND2 RESULT--RESULT:=(OPERAND1 =OPERAND2)
b. q.sub.-- ne OPERAND1 OPERAND2 RESULT--RESULT:=not (OPERAND1=OPERAND2)
c. q.sub.-- lt OPERAND1 OPERAND2 RESULT--RESULT:=(OPERAND<=OPERAND2)
d. q.sub.-- le OPERAND1 OPERAND2 RESULT--RESULT:=(OPERAND1>=OPERAND2)
e. q.sub.-- gt OPERAND1 OPERAND2 RESULT--RESULT:=(OPERAND1>OPERAND2)
f. q.sub.-- ge OPERAND1 OPERAND2 RESULT--RESULT:=(OPERAND1>=OPERAND2)
4. Bitwise Computation
a. q.sub.-- band OPERAND1 ORERAND2 RESULT--RESULT is bitwise and of
OPERAND1 and OPERAND2.
b. q.sub.-- bor OPERAND1 OPERAND2 RESULT--RESULT is bitwise or of OPERAND1
and OPERAND2.
c. q.sub.-- bxor OPERAND1 OPERAND2 RESULT--RESULT is bitwise exclusive or
of OPERAND1 OPERAND2
5. The following operators take characters and any size integers or
unsigned, and produce results of the same type.
a. q.sub.-- lshift OPERAND1 OPERAND2 RESULT--The RESULT is OPERAND1 shifted
left OPERAND2 bits. The vacated bits are zero filled. The RESULT is
undefined when OPERAND2 is negative, or greater than or equal to the
number of bits in an integer.
b. q.sub.-- rshift OPERAND1 OPERAND2 RESULT--If OPERAND1 is unsigned, then
the RESULT is that value shifted right with zero fill OPERAND2 places. If
OPERAND1 is an integer, then the RESULT may be zero filled or filled with
the sign bit as the implementation chooses. The result is undefined if
OPERAND2 is negative or greater than or equal to the length of an integer
in bits.
c. q.sub.-- lrot OPERAND1 OPERAND2 RESULT--The RESULT is OPERAND1 rotated
OPERAND2 bits. The RESULT is undefined when OPERAND2 is negative, or
greater than or equal to the number of bits in an integer.
d. q.sub.-- rrot OPERAND1 OPERAND2 RESULT--The RESULT is OPERAND1 rotated
right OPERAND2 bits. The result is undefined when OPERAND1 is negative, or
greater than or equal to the number of bits in an integer.
e. q.sub.-- blcomp OPERAND RESULT--RESULT is the one's complement of
OPERAND
6. Miscellaneous Computation
a. q.sub.-- rnge RESULT--If RESULT is an numerical range of its type,
leaves result unchanged. Otherwise, transfers control to runtime exception
routine.
b. q.sub.-- addr OPERAND RESULT--RESULT is assigned the location of
OPERAND. RESULT must be a pointer to the type of OPERAND.
c. q.sub.-- size OPERAND RESULT--RESULT is assigned the size, in bytes, of
OPERAND. OPERAND may also be a type name. RESULT may be an integer or
unsigned.
H. Data Movement
1. q.sub.-- mov OPERAND RESULT--RESULT:=OPERAND OPERAND and RESULT must be
of the same type and size. (This is simple assignment.)
2. q.sub.-- bmov OPERAND1 OPERAND2 RESULT--This is a block move. OPERAND2
gives the number of bytes to be moved from OPERAND1 to RESULT. OPERAND2 is
greater than 0.
3. q.sub.-- scale OPERAND1 OPERAND2 RESULT--This quad is used to scale an
index for subsequent array access. OPERAND1 is an array; OPERAND2 is an
index into the array, and RESULT is the scaled version of the index. The
front end issues a q scale preceding every q.sub.-- ldi, q.sub.-- sti, and
q.sub.-- aref instruction. However, the data flow optimizer is free to
remove these when performing strength reduction operations. Hence, the
back end cannot expect these to always be present. Also, some target
machines (iAPX-432, 16000) perform automatic index scaling when an array
is accessed. For these machines, the q scale is equivalent to a q mov. In
these cases, the optimizer must not do strength reduction of this nature.
The optimizer has an option for this purpose.
4. q.sub.-- ldi OPERAND1 OPERAND2 RESULT--Load indexed.
OPERAND1 is an array and OPERAND2 provides an index into the array. The
meaning of the indirect bit for OPERAND1 is not what it usually indicates
for operands. If the array is implemented by a (constant) pointer to the
array (as in C), then the indirect bit is on indicating that the value of
this pointer must be added to the value of OPERAND2. If there is no array
pointer (FORTRAN), then the indirect bit is off. The base address
specified by OPERAND1 is added to the value of OPERAND2 and RESULT is set
to the value pointed to. Note that OPERAND2 has already been scaled to
contain a byte offset.
5. q.sub.-- sti OPERAND1 OPERAND2 OPERAND3--Store indexed. Stores value of
OPERAND3 at (location of OPERAND1+OPERAND2). OPERAND2 must be of type
integer.
6. q.sub.-- aref OPERAND1 OPERAND2 RESULT--OPERAND1 is an array or pointer
and OPERAND2 is a (scaled) index into the array or offset from the
pointer. RESULT is a pointer into whose target type is the element type of
OPERAND1 (if OPERAND1 is an array) or the target type of OPERAND1 (if it
is a pointer). The address of OPERAND1 [OPERAND2] is stored in RESULT.
7. q.sub.-- ldf OPERAND1 OPERAND2 RESULT--Load field. OPERAND1 is a
structure object and OPERAND2 is a pointer to the symbol table entry for a
structure field. The storage allocator assigns offsets for each structure
field, and this offset is used in accessing the value. The value is
transferred to RESULT.
8. q.sub.-- stf OPERAND1 OPERAND2 OPERAND3--Store field. OPERAND3 is stored
in the structure field specified by OPERAND1 and OPERAND2.
9. q.sub.-- sref OPERAND1 OPERAND2 RESULT--OPERAND1 is a structure or a
pointer to a structure. This quad operates on structures as q.sub.-- aref
operates on arrays.
I. Type Conversion
Conversion is only allowed between objects of the following types (of any
length): integer, float, character, unsigned, bcd.
In addition, conversion is allowed between pointer and integer, and between
enumeration and integer.
Explicit range checks must be inserted if the rules of the source language
require that a converted value that would be out of range is to be
detected. The convert operators will perform no range checks themselves,
and may produce an arbitrary result if the converted value would be out of
range.
The following convert operators will have the target type encoded in their
names. The operator names are of the form q.sub.-- ctxxxx, where xxxx is a
code for the type being converted to.
1. q.sub.-- ctchar OPERAND RESULT
2. q.sub.-- ctuchar OPERAND RESULT
3. q.sub.-- ctint OPERAND RESULT
4. q.sub.-- ctsint OPERAND RESULT
5. q.sub.-- ctlint OPERAND RESULT
6. q.sub.-- ctunt OPERAND RESULT
7. q.sub.-- ctsunt OPERAND RESULT
8. q.sub.-- ctlunt OPERAND RESULT
9. q.sub.-- ctflo OPERAND RESULT
10. q.sub.-- ctsflo OPERAND RESULT
11. q.sub.-- ctlflo OPERAND RESULT
12. q.sub.-- ctieee OPERAND RESULT
13. q.sub.-- ctsieee OPERAND RESULT
14. q.sub.-- ctlieee OPERAND RESULT
15. q.sub.-- ctbcd OPERAND RESULT
16. q.sub.-- ctenum OPERAND RESULT
17. q.sub.-- ctptr OPERAND RESULT
J. Data Initialization Quade
These quads are used for static initializations of data. They are never
`executed` by the interpreter and the code generator emits no code for
them. They are used by the storage allocator to generate directives to the
assembler to initialize static storage properly.
1. q.sub.-- idata
2. q.sub.-- iedata
Mark the start and end of a section of data init quads. No data
initialization quad may appear outside of these markers and no non-data
initialization quad may appear between them.
______________________________________
3. q --iname NAME
4. q --i2name NAME NAME
5. q --i3name NAME NAME NAME
______________________________________
Holds one, two, or three name table markers of items to be initialized.
II. Summary of Phi-code.TM.s and Operand Types
This section defines the possible types for each Phi-code.TM.. Most
operands are pointers into symbol table entries which describe objects of
various basic types. These types are:
char--Character
uchar--Unsigned character
int--integer
sint--short integer
lint--long integer
unt--unsigned integer
sunt--short unsigned integer
lunt--long unsigned integer
flo--floating point number
sflo--short floating point numher
lflo--long floating point number
ieee--ieee floating point number
sieee--short ieee floating point number
lieee--long ieee floating point number
bcd--binary coded decimal number
enum--enumeration object
ptr--pointer to an object. In the following table, if a pointer to a
specific type is to be specified, the notation ptr.type will be used.
arr--an array. An array containing a certain element type is denoted
arr.type.
str--a structure. A field of a structure of a given type is str.type.
union--a union.
lab--label object
proc--procedure object
In addition to a symbol table pointer, an operand can be one of the
following:
lit--literal value--an integer quantity
The following table describes what operand types each Phi-code.TM. may
take. The first column gives one or more Phi-code.TM.s being described.
The remaining three columns give the allowable types for each operand.
Each line gives one possible combination of operand types. For example, a
q.sub.-- add can take three ints or three floats; this is represented by
two lines in the table. Alternatively, a.sub.-- sti takes an array pointer
as the first operand and several possible types as the second operand;
this is represented as one line in the table.
If an operand can take indirection, an "*" 10 appears in the column. If the
indirect flag is set for the operand in a particular Phi-code.TM., the
operand and will be a pointer to the allowable type. If a symbol table
pointer operand MUST be a constant, a "C" appears in the column. If a
symbol table pointer operand MUST be a variable, a "v" appears.
______________________________________
A. General instructions and psuedo-ops
1. q --alpha
2. q --omega
3. q --label C lab
4. q --clabel C lab
5. q --corpus C proc
6. q --endcorpus
B. Blocks
1. q --benter bptr
2. q --bexit
C. Calling Sequence
q --fparam
*char, uchar,
char, uchar, char,
uchar
q --f2param
int,sint,lint,
int,sint,lint
int,sint,lint
q --f3param
unt,sunt,lunt,
unt,sunt,lunt,
unt,sunt,lunt
q --faparam
flo,sflo,lflo,
flo,sflo,lflo,
flo,sflo,lflo,
q --f2aparam
ieee,sieee,lieee,
ieee,sieee,lieee,
ieee,sieee,lieee
q --f3aparam
bcd,ptr,lab bod,ptr,lab
bcd,ptr,lab
q --param proc proc proc
q --2param
q --3param
q --aparam
q --2aparam
q --3aparam
q --pcall *proc (1)
q --npcall
q --ppcall
*proc (1) *char,uchar,int,
q --nacall sint,lint,unt,sint,
lunt,flo,slfo,lflo,
ieee,sieee,lieee,bcd,
ptr,lab,proc
q --f call
*proc (1) *V char,uchar
q --nfcall int,sint,lint
unt,sunt,lunt,
flo,sflo,lflo,
ieee,sieee,lieee,
bcd,ptr,lab,proc
q --pfcall
*proc (1) *V char,unchar
*char,uchar
q --afcall int,sint,lint
int,sint,lint
unt,sunt,lunt
unt,sunt,lunt
flo,sflo,lflo
flo,sflo,lflo
ieee,sieee,lieee
ieee,sieee,lieee
bcd,ptr,lab
bcd,ptr,lab
proc proc
q --gosub label
q --unparam
lit *V char,uchar,
int,sint,lint,
unt,sunt,lunt,
flo,sflo,lflo,
ieee,sieee,lieee,
bcd,ptr,lab,
proc
q --nbprms
int
q --rset *char,uchar,
int,sint,lint,
unt,sunt,lunt,
flo,slfo,lflo,
ieee,sieee,lieee,
bcd,ptr,lab,
proc
q --return
D. Unconditional Jumps
q --jmpb * lab (1)
q --jmp C lab
E. Conditional Jumps
q --jeq * char * char C lab
q --jne * uchar * uchar C lab
* int * int C lab
* sint * sint C lab
* lint * lint C lab
* unt * unt C lab
* sunt * sunt C lab
* lunt * lunt C lab
* flo * flo C lab
* sflo * sflo C lab
* lflo * lflo C lab
* ieee * ieee C lab
* sieee * sieee C lab
* lieee * lieee C lab
* bcd * bcd C lab
* enum * enum C lab
* lab * lab C lab
* proc * proc C lab
* ptr * ptr C lab
q --jlt * char * char C lab
q --jle * uchar * uchar C lab
q --jgt * int * int C lab
q --jge * sint * sint C lab
* lint * lint C lab
* unt * unt C lab
* sunt * sunt C lab
* lunt * lunt C lab
* flo * flo C lab
* sflo * sflo C lab
* lflo * lflo C lab
* ieee * ieee C lab
* sieee * sieee C lab
* lieee * lieee C lab
* bcd * bcd C lab
* enum * enum C lab
q --jt * int C lab
q --jf
F. Multi-target Conditionals
q --indxjp * char,uchar lit
int,sint,lint,
unt,sunt,lunt,
enum
q --indxgosub * char,uchar, lit
int,sint,lint,
unt,sunt,lunt
enum
q --ltab C lab
q --endindxjp
q --lkupjp * char,uchar, lit
int,sint,lint,
unt,sunt,lunt,
enum
q --lktab C char,uchar, C lab
int,sint,lint,
unt,sunt,lunt,
enum
q --endlkupjp C lab
G. Computation
q --uminus * int *V int
* sint *V sint
* lint *V lint
* flo *V flo
* sflo *V sflo
* lflo *V lflo
* ieee *V ieee
* sieee *V sieee
* lieee *V lieee
* bcd *V bcd
q --plus. * int * int *V int
q --minus * sint * sint *V sint
q --mult * lint * lint *V lint
q --div * unt * unt *V unt
q --expon * sunt * sunt *V sunt
* lunt * lunt *V lunt
* flo * flo *V flo
* sflo * sflo *V sflo
* lflo * lflo *V lflo
* ieee * ieee *V ieee
* sieee * sieee *V sieee
* lieee * lieee *V lieee
* bcd * bcd *V bcd
q --rem * int * int *V int
* sint * sint *V sint
* lint * lint *V lint
* unt * unt *V unt
* sunt * sunt *V sunt
* lunt * lunt *V lunt
* bcd * bcd *V bcd
q --incr * char lit
* uchar lit
* int lit
* sint lit
* lint lit
* unt lit
* sunt lit
* lunt lit
* enum lit
* ptr lit
* bcd lit
q --not * int *V int
q --and * int * int *V int
q --or
q --xor
q --eq * char * char *V int
q --ne * uchar * uchar *V int
* int * int *V int
* sint * sint *V int
* lint * lint *V int
* unt * unt *V int
* sunt * sunt *V int
* lunt * lunt *V int
* flo * flo *V int
* sflo * sflo *V int
* lflo * lflo *V int
* ieee * ieee *V int
* sieee * sieee *V int
* lieee * lleee *V int
* bcd * bcd *V int
* enum * enum *V int
* lab (1) * lab *V int
* proc (1) * proc *V int
* ptr * ptr *V int
q --lt * char * char *V int
q --le * uchar * uchar *V int
q --gt * int * int *V int
q --ge * sint * sint *V int
* lint * lint *V int
* unt * unt *V int
* sunt * sunt *V int
* lunt * lunt *V int
* flo * flo *V int
* sflo * sflo *V int
* lflo * lflo *V int
* ieee * ieee *V int
* sieee * sieee *V int
* lieeee * lieee *V int
* bcd * bcd *V int
* enum * enum *V int
q --band * char * char *V char
q --bor * uchar * uchar *V uchar
q --bxor * int * int *V int
* sint * sint *V sint
* lint * lint *V lint
* unt * unt *V unt
* sunt * sunt *V sunt
* lunt * lunt *V lunt
* flo * f1o *V flo
* sflo * sflo *V sflo
* lflo * lflo *V lflo
* ieee * ieee *V flo
* sieee * sieee *V sflo
* lieee * lieee *V lflo
q --lshift * char * unt *V char
q --rshift * uchar * unt *V uchar
q --lrot * int * unt *V int
q --rrot * sint * unt *V sint
* lint * unt *V lint
* unt * unt *V unt
* sunt * unt *V sunt
* lunt * unt *V lunt
q --b1comp * char *V char
* uchar *V uchar
* int *V int
* sint *V sint
* lint *V lint
* unt *V unt
* sunt *V sunt
* lunt *V lunt
q --range
q --addr * char *V ptr.char
* uchar *V ptr.uchar
* int *V ptr.int
* sint *V ptr.sint
* lint *V ptt.sint
* unt *V ptr.unt
* sunt *V ptr.sunt
* lunt *V ptr.lunt
* flo *V ptr.flo
* sflo *V ptr.sflo
* lflo *V ptr.lflo
* ieee *V ptr.ieee
* sieee *V ptr.sieee
* lieee *V ptr.lieee
* ptr *V ptr.ptr
* bcd *V ptr.bcd
* enum *V ptr.enum
* lab *V ptr.lab
* proc *V ptr.proc
q --size * char,uchar,
* int
int,sint,lint,
unt,sunt,lunt,
flo,sflo,lflo,
bcd,enum,ptr,
arr,str,union
H. Data Movement
q --mov * char *V char
* uchar *V uchar
* int *V int
* sint *V sint
* lint *V lint
* unt *V unt
* sunt *V sunt
* lunt *V lunt
* flo *V flo
* sflo *V sflo
* lflo *V lflo
* ieee *V flo
* sieee *V sflo
* lieee *V lflo
* enum *V enum
* bcd *V bcd
* lab *V lab
* proc *V proc
* ptr *V ptr
q --bmov * char int *V char
* uchar int *V uchar
* int int *V int
* sint int *V sint
* lunt int *V lint
* unt int *V unt
* sunt int *V sunt
* lint int *V lunt
* flo int *V flo
* sflo int *V sflo
* lflo int *V lflo
* ieee int *V ieee
* sieee int *V sieee
* lieee int *V lieee
* enum int *V enum
* bcd int *V bcd
* lab int *V lab
* proc int *V proc
* ptr int *V ptr
q --scale * arr.any * char,uchar,
*V int
int,sint,lint
unt,sunt,lunt,
flo,sflo,lflo,
bcd,enum
q --ldi * arr.char * int *V char
* arr.uchar
* int *V uchar
* arr.int * int *V int
* arr.sint * int *V sint
* arr.lint * int *V lint
* arr.unt * int *V unt
* arr.sunt * int *V sunt
* arr.lunt * int *V lunt
* arr.flo * int *V flo
* arr.sflo * int *V sflo
* arr.lflo * int *V lflo
* arr.ieee * int *V ieee
* arr.sieee
* int *V sflo
* arr.lieee
* int *V lflo
* arr.bcd * int *V bcd
* arr.enum * int *V enum
* arr.ptr * int *V ptr
* arr.lab * int *V lab
* arr.proc * int *V proc
q --sti * arr.char * int * char
* arr.uchar
* int * uchar
* arr.int * int * int
* arr.sint * int * sint
* arr.lint * int * lint
* arr.unt * int * unt
* arr.sunt * int * sunt
* arr.lunt * int * lunt
* arr.flo * int * flo
* arr.sflo * int * sflo
* arr.lflo * int * lflo
* arr.ieee * int * ieee
* arr.sieee
* int * sflo
* arr.lieee
* int * lflo
* arr.bcd * int * bcd
* arr.enum * int * enum
* arr.ptr * int * ptr
* arr.lab * int * lab
* arr.proc * int * proc
q --aref * arr.char * int *V ptr.char
* arr.uchar
* int *V ptr.uchar
* arr.int * int *V ptr.int
* arr.sint * int *V ptr.sint
* arr.lint * int *V ptr.lint
* arr.unt * int *V ptr.unt
* arr.sunt * int *V ptr.sunt
* arr.lunt * int *V ptr.lunt
* arr.flo * int *V ptr.flo
* arr.sflo * int *V ptr.sflo
* arr.lflo * int *V ptr.lflo
* arr.ieee * int *V ptr.ieee
* arr.sieee
* int *V ptr.sieee
* arr.lieee
* int *V ptr.lieee
* arr.bcd * int *V ptr.bcd
* arr.enum * int *V ptr.enum
* arr.ptr * int *V ptr.ptr
* arr.lab * int *V ptr.lab
* arr.proc * int *V ptr.proc
q --ldf * str.char field *V char
* str.int field *V int
* str.sint field *V sint
* str.lint field *V lint
* str.unt field *V unt
* str.sunt field *V sunt
* str.lunt field *V lunt
* str.flo field *V flo
* str.sflo field *V sflo
* str.lflo field *V lflo
* str.ieee field *V ieee
* str.sieee
field *V sieee
* str.lieee
field *V lieee
* str.bcd field *V bcd
* str.enum field *V enum
* str.ptr field *V ptr
* str.lab field *V lab
q --stf * str.char field * char
* str.int field * int
* str.sint field * sint
* str.lint field * lint
* str.unt field * unt
* str.sunt field * sunt
* str.lunt field * lunt
* str.flo field * flo
* str.sflo field * sflo
* str.lflo field * lflo
* str.ieee field * ieee
* str.sieee
field * sieee
* str.lieee
field * lieee
* str.bcd field * bcd
* str.enum field * enum
* str.ptr field * ptr
* str.lab field * lab
q --sref * str.char * int *V ptr.char
* str.uchar
* int *V ptr.uchar
* str.int * int *V ptr.int
* str.sint * int *V ptr.sint
* str.lint * int *V ptr.lint
* str.unt * int *V ptr.unt
* str.sunt * int *V ptr.sunt
* stc.lunt * int *V ptr.lunt
* str.flo * int *V ptr.flo
* str.sflo * int *V ptr.sflo
* str.lflo * int *V ptr.lflo
* str.ieee * int *V ptr.ieee
* str.sieee
* int *V ptr.sieee
* str.lieee
* int *V ptr.lieee
* str.bcd * int *V ptr.bcd
* str.enum * int *V ptr.enum
* str.ptr * int *V ptr.ptr
* str.lab * int *V ptr.lab
* str.proc * int *V ptr.proc
I. Conversions
q --ctchar * char,uchar, *V char
int,sint,lint,
unt,sunt,lunt,
flo,sflo,lflo,
ieee,sieee,lieee,
bcd
q --ctuchar * char,uchar, *V uchar
int,sint,lint,
unt,sunt,lunt,
flo,sflo,lflo,
ieee,sieee,lieee,
bcd
q --ctint * char,uchar, *V int
int,sint,lint,
unt,sunt,lunt,
flo,sflo,lflo,
ieee,sieee,lieee,
bcd,enum,ptr
q --ctsint * char,uchar, *V sint
int,sint,lint,
unt,sunt,lunt,
flo,sflo,lflo,
ieee,sieee,lieee,
bcd
q --ctlint * char,uchar, *V lint
int,sint,lint,
unt,sunt,lunt,
flo,sflo,lflo,
ieee,sieee,lieee,
bcd
q --ctunt * char,uchar, *V unt
int,sint,lint
unt,sunt,lunt,
flo,sflo,lflo,
ieee,sieee,lieee,
bcd
q --ctsunt * char,uchar, *V sunt
int,sint,lint,
unt,sunt,lunt,
flo,sflo,lflo,
ieee,sieee,lieee,
bcd
q --ctlunt * char,uchar, *V lunt
int,sint,lint,
unt,sunt,lunt,
flo,sflo,lflo,
ieee,sieee,lieee,
bcd
q --ctflo * char,uchar, *V flo
int,sint,lint,
unt,sunt,lunt,
flo,sflo,lflo,
bcd
q --ctsflo * char,uchar, *V sflo
int,sint,lint,
unt,sunt,lunt,
flo,sflo,lflo,
bcd
q --ctlflo * char,uchar, *V lflo
int,sint,lint,
unt,sunt,lunt,
flo,sflo,lflo,
bcd
q --ctieee * char,uchar, *V ieee
int,sint,lint,
unt,sunt,lunt,
ieee,sieee,lieee
q --ctsieee * char,uchar, *V sieee
int,sint,lint
unt,sunt,lunt,
ieee,sieee,lieee
q --ctlieee * char,uchar, *V lieee
int,sint,lint,
unt,sunt,lunt,
ieee,sieee,lieee
q --ctbcd * char,uchar, *V bcd
int,sint,lint,
unt,sunt,lunt,
flo,sflo,lflo,
bcd
q --ctenum * int *V enum
q --ctptr * int *V ptr
______________________________________
NOTES
In these cases, the procedure or label object need not be a constant
(although it usually will). A procedure or label valued object is allowed
in these locations.